So heres my crew: (lvl) (class) (aa) (gear) (avg dps put out on a trash mob while still being as lazy as I can running 5)
...90 Shm 5k aa (mix of raid gear and t4 group) (5k dps)
...90 War 5k aa (full T4 group) (4k dps)
...90 Bard 3k aa (full T4 group) (3.2k dps)
...90 Zerk Max (mostly T4 group) (6k dps)
...90 Cleric 3.5k aa (T4G / Convort) (whats dps?)
Sidelines:
...90 Mage 3k aa (mix T4) (shrug, i suck at mage, hence why the bench)
...86 Ench 1k aa (convort group) (whats dps?)
...85 Druid 1.5k aa (crap) (not sure)
...68 Necro 50 aa (crap) (not sure)
...54 Rogue ? aa (crap) (not sure)
I really cant run more then 6 or all the mice / alt tabbing on 3 or 4 computers starts to be counterproductive but ive been running on 5 for a long time. Want to add a sixth.
So do I just add a dps merc and forget about it? Lvl up the necro or rogue or maybe the druid? Bite the bullet and figure out how to box the mage with my setup? Pick a diff class to lvl up / gear? The necro or rogue would need to be moved to a diff account, the mage / ench / druid are all sitting.
I dont need extra pulls...rock it with the bard. Not worried bout cc...rock it with the bard / vp / tank dbl tanking and what not. Not worried bout burst dps as when i put the zerk into "show them your mean face" mode...everything dies very very fast. Im looking for sustained dps...good sustained dps...good sustained dps while still allowing me to be lazy

Not sure where rogue's / wiz / monk / ranger / necro fall on the dps spectrum...or where dps mercs stand. I love necro's but I worry it takes too long on trash to get their dps going as theres so many dots to throw. Wizzies...meh...they good sustained dps or our they more burst? Rogue sounds like a lot of button mashing. Could prolly do a hotkey rotation for 4 spells tied to an assist with a caster then forget bout em shrug.
Just figured someones bound to have some of these classes and could chime in with some relative data / thoughts. Thx in advance yo