by Silverboltt » Mon Oct 11, 2010 9:30 am
Balefire Burst
Leap of Faith
Disruptive Persecution
Valorous Rage
Blessing of the faithful
Inquisitor's Judgement
Marr's Salvation
Beacon upgrade
Buff extension
Projection
Passive DPS Upgrades
Passive Healing Upgrades
Passive Tanking Upgrades
I put Disruptive high up because in the long run you're going to get more mileage out of it. Don't get me wrong, I LOVED hitting Valorous rage, pureforge, IJ, 7th, glyph, righteous indignation, 2nd spire, etc in Beta, and the burn DPS is sick, but considering VR and pureforge are only usable every 20 minutes they are exactly that: burn dps. If I'm in a DPS role in group content or even high HP raid targets, DP upgrade is going to *add* minimum 250k (assuming no resists and no crits, which is unrealistic, since it does crit) damage in the same 20 minute time frame. At 5k dmg now, with 133 casts in a 20 minute time frame, you're looking at well over 650k (before crits), so I think DP does a lot for our sustained DPS.
After the cool stuff I'm actually going to get passive DPS first. I'm not going to initially shell out 100 more AAs for 5% mitigation and avoidance when I can put those first couple new AAs to better use. The grind to 90 will be upsetting since I'm spending my initial AAs then going straight to 90 with no breaks for AA.