by Normy » Sat Jul 04, 2009 1:31 pm
Thurvok, you really need to try reading before deciding that everyone else is simply wrong. There are posts and posts and entire threads dedicated to showing why we need a DPS boost and you either ignore any of the reasoning there, or you have not read anything and are posting in complete ignorance.
So here was my arguement in a nut shell. Currently there are 3 tanking classes: warrior, SK, pally. On the group end, mobs have quite a bit more HP with this expansion (like with most expansions). All three tank classes can tank fairly well, as defined as keeping agro from a single mob off the group mates. However, due to our current setup for how we do this, paladins end up having to cast non-damage or nearly 0 damage spells constantly to keep agro. This shoves our limited DPS to near 0. Meanwhile both SK's and warriors have similar agro generation but can be weaved through hits. Warriors are using disc stuff that does not effect their swings and have duel weild for some respectable DPS. SK's have most of their hate generation come from spells and effects that also damage, and in fact going for agro actually increases their DPS, not reduces it to nothing. This puts paladins as the least desireable tanks in group content, since it will always take longer to kill things with a paladin tank. We are unlikely to be invited to a group that already has a tank, because we cannot offer anything else. Yet both a warrior and a Sk will still be taken for extra DPS.
On a raid when the burn is called, we have almost nothing to do. Now we can spam one of our crush lines, and most of us do (spamming both runs a huge risk of taking agro). Second spire helps a small bit, our Holyforge is so broken its a joke but most of us will pop that as well. Even doing all that, we'll come out well below a decently played SK. On the rare undead mob, we CAN do a bit better, but I still find my parses right in line with our SK's even though my slay is just so overpowered.
We aren't asking to be wizard DPS, and I would be in line complaining if we were. That would be screwed up. We are asking that we should not be dead last by over 50% from all other melee.
Now, before the inevitable arguement of "well maybe you just suck thats why you don't get groups so quick bitching" sort of reply. I still get plenty of groups. I'm an officer and raid leader in my guild, I'm a very capable paladin. I know how to group heal, I know how to tank, I even now how to gimp pull in a few zones. People in my guild will always take me in a group because they know I'm not an idiot. But for pickup groups, I see paladins sitting on the wayside more often than not. I see my guilds parses so I see how utterly pathetic our DPS tends to be.
Normy Truhart
"Wield your sword with full knowledge of the consequences."