by Kneesmasher1 » Tue Feb 24, 2009 1:50 pm
As mentioned above, you really need to raid because you like raiding, like the challenge, like working in a large group setting and working together to overcome obstacles and defeat challenging content. Raiding is very demanding on your time, your patience, your diligence, your tenacity. You can raid for gear, but unless you're ready to put forth a massive amount of time toward it, it's not going to pay off very nicely unless you find a guild that's in heavy farm mode. Plus, when raiding, you are no longer in control of what you do, how you do it, when you do it, who you do it with, or how everything goes down. Sure, if it's a good guild, you get your chances to input into strategy and learning an event and the Officers accept your feedback and make you feel as if your opinion and input matter, but at the end of the day the Guild Leader and his Officers will be the ones guiding the guild and making the final decisions on what's done and when.
Raiding guilds, at least higher-end ones, have very high expectations and make significant demands on you and your time. It's a BIG commitment. You have to really love it for it to be something you can stick with. Otherwise, it can really be a drain and you burn out.
Raiding guilds go through 3 cycles. It's important that you recognize this before you just jump into a guild.
There's the "learning cycle" where the guild is learning new content. There's not a lot of farming going on so the loot flow into the guild slows way down. You may spend the entire night doing nothing but dying over and over again trying to learn this new encounter, and not a single piece of loot will be gained. Nothing will be gained except knowledge about the event. You'll actually lose significant XP just from your deaths and have nothing to show for it. This cycle can go on for weeks or even months while you learn new events in a new expansion. Sure, some farming still takes place, but the majority of your time is spent learning...banging your head against new events trying to master them. It's a very challenging, frustrating and aggravating time for a guild.
The next cycle I like to call the "transition cycle". You're starting to learn some of the newer events in the expansion but you're still banging your head against the later events. So there's some farming loot flowing into the guild but you're still hammering away on other nights trying to learn the next challenge. This can go on for quite some time and usually takes quite a few months to get through.
The last cycle, and the one everyone likes the best, is the "farming cycle". This is where you know most if not all of the events. You're beating them regularly on somewhat of a schedule. They've become relatively easy and you usually only lose if someone really messes up. You can now defeat the events with fewer members as well. Loot is flowing into the guild at a record pace because you're killing raid mobs each and every night. Everyone is gathering 3, 4 or even 5+ drops a month. The raids move much faster now because everyone knows what to do. With repetition comes speed. The armor slots are getting all filled out. The weapons are being distributed around the guild. Your DPS is going way up. Tanks are stronger. Casters are more deadly. Melee DPS is rising. You don't need as much healing to defeat the content. Depending on where you are in the hierarchy of guilds, you may get to farm for months. The SoD expansion was defeated quickly so the top guilds will be in the farming cycle for 9+ months or longer. Every raider in the guild will be fully outfitted in top-end gear by the time the next expansion comes out and their Alts will pick up a lot of rotting pieces as well. If you're lower on the curve you might only get to farm a month or two before the next expansion or maybe you're working on older expansions so you're farming cycle is only dictated by your guild's power to defeat the next content on the list.
Where players get disenchanted or jaded is when they enter a cycle without understanding it. They may be starry eyed over the loot they see raiders getting and jump into a raiding guild wanting that loot too. Unfortunately for them, maybe they enter in a learning cycle and they spend the next 6 weeks doing nothing but dying, getting frustrated, and getting very little loot. Unless they dearly love raiding they quickly come to the conclusion that raiding guilds suck and they quit. However, if they join a guild that's heavily into the farm cycle they may see loot on their very first raid ever. They may be gathering loot so quickly it's insane. If it's their first raiding guild, they quickly come to the conclusion that raiding is easy and the loot is good. What they don't realize is that they missed all the head-banging and frustration that came with making the event look so easy now....and, unless you dearly love raiding, once they hit that learning cycle again, they will wonder what happened to their wonderful guild that was cranking out loot hand over fist just a couple of months ago. They become jaded and quit.
So the bottom line is, if you're just raiding for gear, it's probably not going to work out. It might...for some. But for the true raiders, it's not about the gear as much as it is the challenge. The Gear is a means to an end...to defeat the next challenge.