by Khael » Mon Apr 14, 2008 5:31 pm
One rank is enough to get 100% effect, so no need to dump a whole lot of AA into this. It's definately worth the 6 or 7 AA that rank 1 costs (can't remember, sorry) just to get no ripostes for an unconfirmed period of time. Also, I've just dug through a minor log (3Mb of one-group fighting) of the evening, doing a search for "ripostes!" (which should give a hit on any mob that ripostes me, as well as others), and the only hits being my bard riposting pretty much confirm what I had been thinking; it doesn't just reduce the damage you take by removing the swing that the riposte generates, but increases the damage you do by removing the riposte altogether. Mobs stop riposting you - that is, they don't just stop counter-attacking you (that's the definition of a riposte), they actually stop defending themselves as well (which is actually a parry, the two are supposed to be in sequence; i.e. first you parry, and then you riposte - but in EQ a riposte is the action of both parrying and riposting).
While the monk aura has been bugged for a while, it has always had that parry/dodge/riposte mod around - our AA (or that of warriors, rangers, rogues, etc) doesn't have anything to do with that description-wise - so, while one rank is enough to give a major boost, I wouldn't bother putting any more points in it as it is likely to be removed eventually (either by the bug being fixed [less likely imho], or by it being reverted to it's original intent).
"Hike. Hikeba inochi wa tasukeru... hikaneba."