by Abazzagorath » Mon Nov 12, 2007 9:44 pm
Copying my updated post from the beta boards. Post if anything is incorrect.
786 aa points available total to spend [corrected]
Paladin AA available (obviously many are not paladin specific):
General
Battle Ready 2 (5 aa) - Adds another bandolier slot.
Quick Draw 2 (5 aa) - Another potion belt slot.
Delay Death 16-20 (5/5/5/5/5 aa per rank, 25 total) - 5 more levels of delay death
Forage (3 aa) - The forage aa we expected in TSS, gives 50 points in forage.
Sturdiness (1-5) (6/6/6/6/6 aa per rank, 30 total) - 100 hp per level (not affected by ND/PD/DoN tier 2 AFAIK.
Combat Agility 19-23 (6/7/8/9/10 aa per rank, 40 aa total) - % increase? Guess would be 0.5% but we'll have to parse it or get a dev comment
Combat Stability 19-23 (6/7/8/9/10 aa per rank, 40 aa total) - % increase? Guess would be 0.5% but we'll have to parse it or get a dev comment
Energetic Attunement 6-10 (5/5/5/5/5 aa per rank, 25 aa total) - Increase regen from items cap by 1 per rank.
Hastened Origin 1-3 (3/3/3 aa per rank, 9 aa total) - Lowers reuse timer by 6 minutes per level.
Innate Regeneration 16-20 (3/3/3/3/3 aa per rank, 15 aa total) - 1 more innate hp regen per rank.
Mystical Attuning 6-7 (5/5 aa per rank, 10 total) - 2 more buff slots, pushes us to 25 total with everything.
Packrat 6-8 (3/3/3 aa per rank, 9 aa total) - *cough* useless filler *cough*
Archetype
Burst of Power 1-5 (8 aa each rank, 40 aa total) - Adds 5 points of skill to triple attack skill per rank.
Enhanced Aggression 11-15 (7/8/9/10/12 aa per rank, 46 aa total) - Not sure on values, pretty good assumption that its 10 attack per level increase on attack cap from items
Expansive Mind 11-15 (78/9/10/12 aa per rank, 46 aa total) - increase mana regen cap from items by 1 per rank
Finishing Blow 13-15 (7/9/12 aa per rank, 28 aa total) - no description of values for the new levels, but can be pretty sure that it will be level 71, 73, and 75
Healing Boon 7-9 (7/9/12 aa per rank, 28 aa total) - % increase? Needs testing or dev comment, guessing it will be 1.5% or 2% per level
Healing Gift 13-15 (7/9/12 aa per rank, 28 aa total) - % increase? Needs testing or dev comment, guessing it will be 2% per level
Mental Clarity 9-13 (5/5/5/5/5 aa per rank, 25 aa total) - 1 innate mana regen per rank increase
Veteran's Wrath 7-9 (7/9/12 aa per rank, 28 aa total) - % increase to base crit multiplier? Needs testing or dev comment
Mnemonic Retention 2 (6 aa) - 10th spell gem
Mastery of the Past 10-12 (8/8/8 aa per rank, 24 aa total) - Maxed you won't fizzle level 75 and below spells.
Fury of Magic 7-9 (7/9/12 aa per rank, 28 aa total) - self explanatory
Class
Armor of the Inquisitor 4-6 (7/9/12 aa per rank, 28 aa total) - More healing and ac, same duration as rank 3
Rank 4 - 30% healing effectiveness, 100 ac, 60 seconds duration
Rank 5 - 35% healing effectiveness, 125 ac, 60 seconds duration
Rank 6 - 40% healing effectiveness, 150 ac, 60 seconds duration
Hastened Purication 1-3 (2/2/2 aa per rank, 6 aa total) - reduces timer on it by 10% per rank
Gift of Resurrection (9 aa) - 90% resurrection aa, 25 second refresh, think its 2 second cast time but haven't tested it yet
Force of Disruption (12 aa) - Basically hand of disruption 2, same thing but a lot more hate.
Hand of Piety 13-15 (7/9/12 aa per rank, 28 aa total) - Upgrades it to 4400, 4800, 5200 base healed.
Fervent Blessing 4 (7 aa) - reduces lay hands timer by 12 minutes
Immobilizing Bash 4-6 (9/10/12 aa per rank, 31 aa total) - Expensive for a crappy aa that hardly works
Knight's Return Strike 1-3 (6/7/10 aa per rank, 23 aa total) - This one is interesting, needs to be tested for a couple of things. It says it allows you to riposte with a bash, which wouldn't mean much dps increase (not even noticeable if its the 2hbash bash formula).
Lay Hands 1-16 (3/4/5/6/7/8 aa per rank, 33 aa total) - Increasing healing power of lay hands. Ranks 1-10 are free I guess? I didn't notice if the 5 aa from improved lay hands were refunded or not, it may be screwed up in that regard.
Shield Block 4-6 (8/9/10 aa per rank, 27 aa total) - 2% more per rank
Speed of the Knight 10-12 (7/9/12 aa per rank, 28 aa total) - More double attack, no clue on %
Blessing of Life 1-3 (5/5/5 aa per rank, 15 total) - Gives an innate heal proc, 120, 180, and 240 healed for the 3 tanks, 2 procs per minute.
Updating it for final version.