
Anyway, here's a list of what we would have received had they not had that daft spells limit thing in place...
See invis (rank 2)
Incomplete heal for 4153/4299/4446 HPs (75% max)
Decrease DEX by 106/108/110
Decrease AGI by 106/108/110
Decrease STR by 106/108/110
Decrease AC by 40/41/42
Decrease Dual Wield by 1%/2%/3%
Remove 1 corruption counter (group)
Increase AC by 56/58/60
Fixed invis for 10 minutes, invis rank 2
(All 3 ranks now used for necro pet illusions)
Increase damage modifier by 6%/7%/8%
(First 2 ranks now used for necro pet illusions)
- single target
Increase STA by 83/86/90
Increase STA cap by 50
Increase Disease counter by 16
Autocast Promised Plague Trigger after 2 ticks
Promised Plague Trigger
Increase (sic) HPs by 271/284/297 per tick for 14 ticks
Changed to L71, endurance pool increase added, released with TBS
Remove Detrimental (6)
20%/25%/30% chance of autocasting Second Purging
Second Purging
Remove Detrimental (6)
JC - Placeholder 342 - L74
Remove 1 corruption counter (group)
Ranks 1 and 2 replaced by Second Purging and Exhumer's Call.
- group
Increase ATK by 146/148/150
Increase All Skills Damage Modifier by 11%/12%/13%
Increase AGI by 146/148/150
Increase STR by 146/148/150
Increase DEX by 146/148/150
, self only
Invisibility versus Animals (invis rank 2)
Illusion: Bear
See Invisible(1)
Increase Movement by 60%
Increase Player Size by 10%
Duration: 21.6 minutes (base) to 36 minutes (rank 3)
Clone of Turgur's with added proc
Decrease Attack Speed by 16% (L1) to 75% (L60)
Increase Disease Counter by 16
20%/25%/30% chance of proccing Set'ye's Insects Trigger
Set'ye's Insects Trigger
Fade