1. Prathun is the new spell guy!

2. Vahlar is now as Assistant Lead Designer!

3. Oshran is now in charge of AAs!

4. The devs actually seemed surprised that the target/cycle NPC functionality picked up our Spirit Idol (the whole crowd chimed in that it did and it needed fixing); the Dev panel said they'd take a look at it.

5. Aura refresh: they also said that they were looking into problems with recasting an aura when one was already in place, and they would like a recast to merely refresh the duration of the current one, rather than bouncing due to one already being there.

6. Some NPC innates/AEs in newers zones seemed to be casting excessively often, and that would be looked at.

7. Ability to gimp (85/15) in to ToB was being looked at.

8. I asked why VP didn't ever ever interrupt casting mobs; Rashere said that NPCs didn't get location checks like PCs.

9. They actually found a problem with taunt, that it sort of scales down in effectiveness as the player and mob exceed level 60.

10. They intend to display pet damage more succinctly.


11. Rashere said he would consider changing the reuse on 24-hour veteran awards to 22 or 23 hours, so that they could be used during daily sessions.
Let me say that again...
I informed him that, unlike other spell-based group HoTs, ours was not MGB-able; I made a little noise about the recast on GoR; and I again mentioned the Idol F8 thing.
Gloriana was there, of course. I don't think I mentioned that yet.
I got to meet XeroOmega (aka Theodr), Greaux, and several previously unknown people who wanted to thank me for this site... or who just liked my hat. I'm sure pictures of it will show up soon enough.
After a fine supper with Kytherea , Jon from mmorpg.com and Autumnkiss from stratics.com, I loitered in the lobby with Prathun, Merloc, Qaman, Verdandi, Persephone (hi, Tikiko!) and... Reesie, was it? Sorry, I wasn't taking notes.


As usual, though, Loral has a more organized update at http://eq.crgaming.com/viewarticle.asp?article=10462