Btw Brohg, I was thinking about it, the reason why those numbers you quoted are misleading is probably because the spell duration is fixed by time or
hits, whichever is smaller, while procs go off on
swings. That data was likely generated with massed greens which of course mostly missed, hence were generating a lot of procs before the 120 hit counter used for the parse clocked out. In a real fight that wouldnt happen, so numbers would be a lot lower.
And, of course, that would account for the massive effect AGI had on the parse.
I think there is some pie you and Giac need to eat
