by Jabobtha » Sun Jan 01, 2006 1:44 am
What I want to know is this, the casters get a focus for a specific spell from DoD, and either avoidance, regen, or both, and a 12% bonus to thier main spell casting type (except clerics who appear to get a weapon and get a proc instead of regen or avoidance). Melee get a focus for a specific DoD disc, avoidance, regen, attack, some get a bonus to kick, flying kick, back stab, etc and on top of that they get another bonus, improved block, the anger focus, clicky frog illusion, etc. Otherwise the stats on all these look pretty much the same some adjustments depending on class and slot. So why do the melee get that little extra bonus that the casters don't get? Basically from what I have seen the melee's DoD specific item has another melee "focus" that melee would want to upgrade anyhow (except maybe the clicky frog illusion on the rogue's). So why not add another useful focus to the caster ones as well? Thats what I think we should be lobbying for. People keep saying the item sucks but that is because it is the same as every other class specific item from demiplane, but it isn't.