New lore from
http://eqplayers.station.sony.com/news_ ... m?id=50075 and
http://eqplayers.station.sony.com/news_ ... m?id=50076 added to lore page:
Relic (Plane of Magic)
Druzzil Ro built the artifact city of Relic to harness and channel the magical energies emanating from Arcstone, the isle beneath it. Relic serves as the home the scrykin, the race created by Druzzil Ro to protect her. In addition to Druzzil's scrykin and elemental denizens, several dragons from the Nest were invited to Relic. A few of them are permanent residents in Relic, serving as headmasters and teachers for the various scrykin schools of magic.
Relic was once ruled by Daosheen, the first born of the scrykin race, though he has not been seen in over a century. When the elder scrykin began their descent into madness many years ago, Daosheen sealed himself inside a magical tower and refuses to be disturbed by outsiders.
In Daosheen's absence, Porthio the Second Born, assumed the role as the leader of Relic. Although Porthio is affected by the same madness affecting the rest of his kindred, he has remained slightly more coherent than his brothers, allowing him to study shadow magic on Relic along with the traditional schools of fire, ice and lightning. Rumors abound that Porthio has grown interested in Shadowspine, the artifact which has recently resurfaced in Darkhollow.
Since the elder scrykin have succumbed to madness, the dragons of Relic began to assume more political control over the artifact city. Petty rivalries have broken out amongst the three dragons -- Tsicut, Ashenback and Shar`Drahn -- each of which secretly wants control of the magical channeling platforms built into Relic. All the while, Porthio remains focused on his studies, leaving the dragons to bicker amongst themselves.
Amidst Relic
Alley of a Thousand Doors -- The walls along this alleyway are covered with all manner of doors, portals, archways and passages. It is rumored that magic users can reach anywhere in existence via these portals, provided they know how to activate them.
Chamber of the Lost -- The study of the arcane takes a toll on one's mind and sanity is not always a luxury a mage can afford. Here dwell the mages that have been driven insane by their studies, either by the horrors they have seen or the sheer strain they have placed on their minds. The elder dragons know the importance of keeping these mages around both for the horrific knowledge they possess as well as the example they serve and so the insane casters have been quarantined into this narrow alley.
Arcstone (Plane of Magic)
The island itself functioned as a channel where magic accumulated and exploded outward like a geyser. For this reason, Druzzil constructed Relic, a great city that hovers above Arcstone to harness its power. Then Druzzil fashioned a new race, the first ever created from organic life and arcane magic -- the scrykin. After Druzzil fashioned the first thirteen scrykin, she tutored them in the ways of magic. The scrykin were incredibly intelligent and took to Druzzil's instruction with great zeal.
With their great knowledge, they faced a dragon named Skylance that had invaded the Plane of Magic. They engaged in such a great and terrible battle that it broke off a large piece of Arcstone that came to be known as the Bluff of Stillwillow. In the end, Skylance and six of the original thirteen scrykin lay dead.
The remaining scrykin were rewarded with the use and ownership of Relic by Druzzil Ro herself. Over many years, the goddess of Magic passed on her knowledge to them, including instructions on the rituals and procedures involved in creating more scrykin.
When Druzzil was satisfied with what her creations had learned, she disappeared into the ether of the Plane of Magic. She has not been seen since, though it is rumored that she is sometimes heard through her shrine on Arcstone.
Left to make a life for themselves, the scrykin made schools dedicated to the various elements of magic and created a tower to join Relic and Arcstone together. They named this tower Skylance out of respect for their fallen enemy, the only foe to have ever given them a challenge.
Dragons from the Broodlands offered congratulations to the scrykin for defeating the rogue dragon Skylance and were invited to Relic. Several of these dragons, including Ashenback, Tsikut and Shar`Drahn, befriended the scrykin and took on positions within the hierarchy of the city.
Sadly, it was discovered that somewhere around their hundredth year of life, the scrykin began to degenerate. Their mental and physical states deteriorated, slowly at first, but then more rapidly as the years passed. Despite these effects, the degenerating scrykin continued to grow in size and power as they aged.
To this day, no one knows why scrykin degenerate the way they do. Whatever the reason for this slow transformation, there is no mistake that the eldest of the scrykin are the most dangerous, the most powerful and the most delusional of the scrykin race.
Amidst Arcstone
Skylance's Remains -- The bones of the dragon Skylance lie scattered throughout one of Arcstone's larger valleys. Although the dragon is long gone, remnants of its body, including its scales, teeth and horns, have since been infused with the ambient magic of Arcstone that drifts about the dragon's bones like ghostly lanterns.
The Sentient Forest -- Xanzerok is an elder tree spirit that commands large groves of tanglefoot vines throughout the lower ledges of Arcstone. The vines themselves protect Xanzerok's territory from would-be intruders. The scrykin believe that Xanzerok and the entire vine forest may even constitute a single living spirit that exists as a network of roots below the soil of Arcstone.
The Desolation of Ravenglass -- Ravenglass, perhaps the most enigmatic of Arcstone's elder spirits, has no true physical form. From time to time, it has been known to manifest itself as a haphazard amalgamation of bones, often traveling to Norrath to visit various battlefields. From the spirit's many trips, Ravenglass brings back casualties of war, which it animates as fallen spirits to protect its territory in Arcstone. In the center of Ravenglass' domain is a large dead tree which the spirit has adorned with the shields of all the heroes it claimed over the years from various battlefields across Norrath.