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The Spirit Realm • View topic - EverQuest (DoD) Loot Upgrade Announcement from SOE

EverQuest (DoD) Loot Upgrade Announcement from SOE

General Discussion for the EverQuest Shaman.

Moderator: Shaman Mods

EverQuest (DoD) Loot Upgrade Announcement from SOE

Postby Samanna » Mon Nov 14, 2005 9:26 pm

Hello,

Just dropping in to say “Hi” and also update you on some pertinent EverQuest news in regards to the recent expansion pack, Depths of Darkhollow.

After DoD launched, we saw a lot of feedback from players that non-raid loot rewards weren’t appropriate for the difficulty of the content. Carefully evaluating the cases players brought up led us to audit the model that has been used for itemization for several expansions now. After a lot of evaluation on the potential impact, we decided to change the itemization model to bring single group gear closer to the level of raid attainable gear. Beyond providing more tangible upgrades in the expansion, this change should also have a number of positive effects on the game as a whole and is something we will continue to use when making items in the future.

To fully inform our fan base of these important upgrades, we would really appreciate if you messaged this information on your EQ Fansite.

I have attached a Q&A with our EQ dev team, as well as some examples of the item upgrades.

The changes are currently on test server and we are expecting them to go out to normal servers with the patch on November 16th.

If you have any questions, please do not hesitate to email or call me!

Hope you are having a wonderful week!

Thanks again,

Taina Rodriguez
Public Relations Assistant
Sony Online Entertainment
8928 Terman Court
San Diego, CA 92121

(attached message below):

What were the thoughts behind the decision to retune the Depths of Darkhollow items?

After DoD launched, we saw a lot of feedback from players that non-raid loot rewards weren’t appropriate for the difficulty of the content. Carefully evaluating the cases players brought up led us to audit the model that has been used for itemization for several expansions now.

The old itemization model was based around the top end single group gear being roughly 50% of the stats of top end raid level gear. This worked fine when it was first implemented, but as stats have increased, so too has the gap between raiders and non-raiders. Since content is tuned with player power in mind, this has caused a growing gap in the difficulty of expansion zones, in turn leading to the problems players have been reporting.

After a lot of evaluation on the potential impact, we decided to change the itemization model to bring single group gear closer to the level of raid attainable gear. Beyond providing more tangible upgrades in the expansion, this change should also have a number of positive effects on the game as a whole and is something we will continue to use when making items in the future.

How many items did you change?

These changes affect roughly 1000 items from the Depths of Darkhollow expansion.

Does this retuning involve anything other than changing the items?

Yes. In addition to looking at many of the expansion items, we also took a look at the difficulty of the zones and missions and made adjustments to provide a smoother progression of difficulty through the expansion. In many cases, lower level missions early in the expansion became a bit easier and higher level missions that are further into the expansion became a bit harder.

If we have previously done a DoD mission and deleted the one-time completion reward, will we be able to get it again after it is upgraded?

Yes. We changed the way the mission reward mechanic works so when you complete a mission it will now give you the completion reward again if you don't already have that item anywhere on your character (including in the bank). This will allow players who have previously done the missions to return to those missions and get the items again.

Could you give a few examples of items that are being upgraded?

Here are a few examples of items from different parts of the expansion. They are fairly representative of the overall changes we are making.

Original

Image

New

Image

Original

Image

New

Image

Original

Image

New

Image

When will these changes show up on live servers?

The changes are currently on test server and we are expecting them to go out to normal servers with the patch on November 16th.
Last edited by Samanna on Sun Dec 18, 2005 3:32 am, edited 2 times in total.
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Postby Henora » Mon Nov 14, 2005 9:43 pm

outstanding!

I'm very pleased to hear they have taken the time not just to upgrade a few items, but to examine their entire itemization model.
, shaman of - Terris Thule ( now The Rathe )
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Postby Samanna » Mon Nov 14, 2005 10:02 pm

And I do believe we're the first site to post it.

I didn't even see it on the SoE boards, so I posted there too!
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You beat us!

Postby Loral » Tue Nov 15, 2005 12:44 am

You beat us, but you don't have to armwrestle the Caster's Realm punishing content management system.

Still, I think CR was second or third =D

Good to drop into your den, friend Samanna.

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loral@loralciriclight.com
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Postby Samanna » Tue Nov 15, 2005 3:09 am

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Postby Gloriana » Tue Nov 15, 2005 11:02 am




I bring you gold and silver moons,
And diamond stars, and mists that float.
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Postby Tordail » Tue Nov 15, 2005 11:31 am

~
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Postby Tharkis » Tue Nov 15, 2005 12:27 pm

Image
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Postby Gloriana » Tue Nov 15, 2005 2:06 pm

Oh, let me think about it...I'm sure I can come up with something.
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Postby mixelplux » Wed Nov 16, 2005 12:27 am

Now if they would only realize that this shit is the same as giving us 50% heal compared to clerics, 25% nuke to wizards, then my opionion of SoE being clueless twits might change. Might be an interesting comaprison to bring up Samanna on your class leader boards. I mean, if they admit that the gap for raiders to non-raiders was widening too much based on a % formula, then the same thing should count for spells and classes, no?

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Postby Samanna » Wed Nov 16, 2005 1:16 am

Yes... isn't that why the healing gap percentages were adjusted?
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Postby mixelplux » Wed Nov 16, 2005 1:57 am

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Postby Samanna » Wed Nov 16, 2005 10:06 am

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Any chance we got DoD spells upgrade?

Postby dohrian » Wed Nov 16, 2005 11:01 am

, Master alchemist / baker / brewer / fletcher / jeweler / potter / smith / tailor
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Postby Samanna » Wed Nov 16, 2005 12:42 pm

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Postby Dreadnoxx » Wed Nov 16, 2005 1:53 pm

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Postby Helspont » Wed Nov 16, 2005 1:54 pm


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Postby Gloriana » Tue Nov 29, 2005 6:35 pm

Sissl!
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Postby Tharkis » Tue Nov 29, 2005 8:34 pm

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