by Lenil » Sun Apr 03, 2011 11:46 am
Did some more testing. It looks like lag wreaks havoc on trying to pin down exactly what this AA does. I did these tests in Halas. Nobody was in the zone at the time. If I had to guess, I'd say it extends the total duration but not the duration of max hitpoints. Watching the various stepdowns in hitpoints, I was thinking that the AA is adding a tic to random stepdown periods but that could just be lag not updating the client. I saw a lot of the same numbers when I was watching until the buff faded completely so I don't think that the calculation used to determine how many hitpoints are removed each server tic is impacted by the AA.
Level 3
5:08 2:11
5:11 1:42
5:05 1:59
5:05 2:07
5:05 2:15
5:07 2:23
5:05 1:35
5:06 1:47
5:05 2:06
5:11 2:20
Level 4
5:15 2:20
5:13 2:26
5:14 2:28
5:13 2:28
5:14 2:28
5:16 2:28
5:12 2:22
5:16 2:29
5:14 2:28
5:12 2:28
Level 5 (13 AA's - ouch)
5:19 2:28
5:21 2:28
5:18 2:28
5:19 2:28
5:20 2:28
5:19 2:29
5:18 2:28
5:19 2:28
5:19 2:28
5:18 2:29
3 tests I did after zoning to EFP: (did this because of the abundance of 2:28)
5:20 2:28
5:19 2:28
5:18 2:29