by concernedeq » Mon Jan 16, 2006 6:09 pm
You really can't look at eqecon and come up with what I am trying to get across, because it takes time for this stuff to proliferate into the game. If someone dupes up 10 million plat tomorrow and tosses it into the bazaar, it isn't going to raise prices. But if someone does that every day, for months, it will.
A way to tell is by looking at trader logs, if you keep them. Normal tendency for items over the years is as expansions and better gear come out, that the items from previous expansions lose value.
For instance, let's look at Ornate Chain Tunic since this is a shaman useable item. Back when Planes of Power was the top expansion, my trader logs show that this tunic sold for around 80,000 platinum on average. This was a top end chest slot item and is a pretty good indicator of a ceiling price for the semi rare drops. By the time Gates of Discord was out, this tunic was selling for 30,000 platinum on average. Once Omens of War came out, this tunic was fetching about 45,000 platinum (keep in mind this was after the mess at the end of 2003).
Current average Ornate Chain Tunic price on the servers I was on? 60,000 platinum.
When you look at ceiling price for semi rare items per expansion to see inflation, you need to look at different items because in the ornate chain tunic example above, it is not a top end semi rare once a new expansion comes out.
For instance look at Glimmering Veil of Piety from Omens of War. These sold for about 100,000 platinum and is a good example of a ceiling price for that expansion. This was one year ago. The ceiling price for a semi rare from Dragons of Norrath would be the top end cultural armors, and early summer these were cheaper than they are now, at about 100,000 platinum each for the breastplates and legs, and 35,000 platinum for the augs for them. By late summer these items had climbed quite a bit and they now rest around 250,000 platinum each for the breastplate and legs and 60,000 platinum or more per aug. Metallic drake scales moved from 10,000 platinum each to 35,000 platinum each, as did glossy drake hides. Now take a look at Depths of Darkhollow drops, it is not uncommon to see those items for 350,000 to 500,000 platinum.
That's how you can see the inflation, in whatever the top end items carry for a price. This should always be a bit more each expansion, but within a single year the ceiling should not raise by 3 to 5 times what it was the year before. If prices are going up by an average of 1% per day, the player won't notice that.
Another way you can tell that there is inflation is that the old items are not decreasing in price as they should. The Glimmering Veil of Piety in my example above, while fetching about 50,000 platinum in June, is now again almost fetching 100,000 platinum. These items which should eventually trickle down to being affordable for most players, are going up in price.
As of January 13th, one of the sellers in the conglomerate of them which have access to duped stocks of platinum decided he was not getting enough sales and cut his sell price by 20% again. The others will follow, I am sure, and a couple of weeks later another one of them will decide they want some more sales and cut prices again. This has been going on since October unchecked, and I really wouldn't be surprised to see platinum selling at my $5 for 100,000 estimate above within a few months. It would only take 6 more of these price cuts, and at the rate they are arguing and not seeing eye to eye, expect one every two weeks or so.
The biggest problem in 2003 was that someone got ahold of the exploit that allowed unlimited plat and went and bought up all the high end stuff in all the bazaars, pushing prices up and up over a couple of weeks. It's dangerous that something like that is out there again, as the same thing could happen if someone gets ahold of it and decides to do that. Prices will skyrocket. Unless that happens though, you won't see massive inflation over a few days, just steady inflation outpacing most of the playerbase on a day to day basis.