by Kumudil » Mon Oct 20, 2008 5:30 am
First: a lot of Updates to existing AAs
A nice new AA is Malosinete, an AA similar to Malis with MR-200 resicheck. For the Groupgame this means that you may can save a spellslot.
Another complete new is Tigris the spell as is in form of an AA, will say without resicheck. May help on Raids but doesn't come close to our PBEA slow, so for the groupgame I predict I will keep the AE-Spell memmed.
Infinite levi-AA .. nice for those who haven't jet bagged the shield of levi.
Another travel AA, giving 2 buffs, runspeed+levi and invis. So if invis brakes you won't drop runspeed and levi also.
Quic virulent paralysis will allow us to reduce recast for a total of 30 seconds.
Quic Nadox, reducing tthe casttime of Nadox.
Some activated aas (2 lines, one generic for all caster, one specific for us) to reduce the mobs resists on spells similar to the BP clickies.
The most interesting part of the AAs are the Spires. Any class got 3 of them, one locks out the other two.
Once every 10 minutes you can fire one of the three which enhances you in one area for 90 sec.
Spire one: increase dot damage
Spire two: increase your healing
Spire three: increase your groups meele dps
Thats what I remember out of my mind, probably still missing some.
, ,