Page 1 of 1
Ancestral intervention not working as intended?

Posted:
Tue Dec 11, 2007 11:57 am
by Tugarol

Posted:
Tue Dec 11, 2007 12:18 pm
by Tordail

Posted:
Tue Dec 11, 2007 12:48 pm
by Funi
Re: Ancestral intervention not working as intended?

Posted:
Tue Dec 11, 2007 1:37 pm
by Fenier

Posted:
Tue Dec 11, 2007 2:53 pm
by Tugarol
I was only doing that to test it. I didnt know there was a 65% thing. That makes more sense to me now. Thanks!
Tug

Posted:
Tue Dec 11, 2007 2:58 pm
by Ithildin

Posted:
Wed Dec 12, 2007 12:08 pm
by Danngok

Posted:
Fri Jan 04, 2008 3:09 pm
by Merkreus

Posted:
Fri Jan 04, 2008 4:55 pm
by Lathdrinor

Posted:
Fri Jan 04, 2008 9:43 pm
by LachdanonColdpaw
I only wish the range was a bit larger, you need to be practically on top of your group for it to land.
Other then that, it's the best spell we've gotten in YEARS.

Posted:
Sat Jan 05, 2008 1:12 am
by Retron

Posted:
Sun Jan 06, 2008 8:36 pm
by Brohg

Posted:
Sun Jan 06, 2008 11:31 pm
by ThraallFV

Posted:
Mon Jan 07, 2008 3:03 am
by Brohg

Posted:
Mon Jan 07, 2008 12:48 pm
by Catmandew

Posted:
Mon Jan 07, 2008 1:08 pm
by Ginormus

Posted:
Mon Jan 07, 2008 10:51 pm
by Merkreus

Posted:
Tue Jan 08, 2008 4:30 am
by Brohg

Posted:
Tue Jan 08, 2008 9:01 am
by Ughbash

Posted:
Tue Jan 08, 2008 10:58 am
by Kianor
If it's that good that it's a "Must have memmed" spell, then surely it's worth the spell slot to keep it memmed?
I'm not going to complain about a spell that demands a spell slot because it's too good not to. I'd only have issues where there are spells that are so-so, but that spell dynamics (such as recast time) make you keep it memmed if you want to use it at all. With a shaman's need for so many different spells, such a spell becomes even less useful or desirable. But Ancestral Intervention isn't in that category!

Posted:
Wed Jan 09, 2008 9:44 am
by Ginormus

Posted:
Wed Jan 09, 2008 10:32 am
by Retron

Posted:
Wed Jan 09, 2008 10:37 am
by Unmei

Posted:
Thu Jan 10, 2008 7:02 am
by Veril

Posted:
Thu Jan 10, 2008 7:10 am
by Retron

Posted:
Thu Jan 10, 2008 12:53 pm
by Unmei

Posted:
Fri Jan 11, 2008 11:48 am
by Boleslav
Perhpas try testing with longer dots, like disease dots?
But this is similar to discussions about Spell Casitng Reinforcement and the old Zephyr of Brell focus on the Coldain Shawl. When you are dealing with things of short durations, almost any increase gets you one extra tick, and it is about impossible to get more.
Boleslav

Posted:
Fri Jan 11, 2008 12:06 pm
by Unmei
As pointed out, the easiest test is to Malis yourself a few times.

Posted:
Fri Jan 11, 2008 2:39 pm
by Dakota

Posted:
Fri Jan 11, 2008 3:18 pm
by Veril

Posted:
Fri Jan 11, 2008 4:00 pm
by Unmei