
Posted:
Mon Feb 13, 2006 11:09 pm
by Jabobtha
Bolster
Slot Description
1: Increase Spell Damage by 50%
2: Limit: Effect(Hitpoints allowed)
3: Limit: Combat Skills Not Allowed
4: Increase AC by 300
5: Increase Attack Speed by 50%
6: Increase All Skills Minimum Damage Modifier by 50%
7: Increase All Skills Damage Modifier by 20%
8: Increase Poison Resist by 100
9: Increase Magic Resist by 100
Generally pull with cancel magic or if you have a ranger in the group have them cast nature's balance.

Posted:
Tue Feb 14, 2006 8:34 pm
by Scowls
personally, this is how i go about annuling mobs that need annuled (like GoD Kyv models) malos on inc, cast slow, cast annul (time clicky is nice for saving spell slots). if malos fades, GREAT, the mob is probably buffless (and still slowed) and i reapply malos if needed or if it resets before mob dies. if malos doesnt wear off when i annul, i consider annuling again. Malos is dispellable, slow is not, so it make a decent measuring stick.
other mobs that i annul are snake models in god and omens to get rid of their melee/nuke mitigating buff.

Posted:
Thu Feb 16, 2006 7:58 pm
by Imapercent
Confirmed, Wunshi still blocks Crippling Spasm. Interesting point, after Crippling Spasm is on, you can then cast Wunshi and it will still land.