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The Spirit Realm • View topic - New spells on Live - group heal, defensive heal proc and pet

New spells on Live - group heal, defensive heal proc and pet

Spell, Spell Quest, Aura, Totem and AA discussion.

Moderator: Shaman Mods

Postby Zaviax » Thu Nov 17, 2005 1:12 pm

meh, Look on the bright side.

That annoying druid who was always persistent on overwriting your Bih'Li with their SoE, you can get them back now by overwriting their HoT with your own. :)

Aside from that though I do agree that they shouldn't be getting something so close in power with a better mana ratio than us. Especially a HoT. Seeing as one of the spells in the works for us is a heal proc that's only 25% as effective as theirs, shouldn't that mean based on principle alone they should hav a group HoT that heals 150 a tick?

Honestly I hope they scratch the idea of giving them it and go for something just as useful but more in the Druid territory, not the Shamans.

I'm not gonna worry about it though, with Canni triggering GoM I can see myself using this HoT a lot when it goes off.
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Postby Gardeltron » Thu Nov 17, 2005 3:16 pm

Hmmm, let me see. Druids now have:

Skin of the Reptile Detail | History | Stacking | Raw Data

Slot Description
4: Add Defensive Proc: Skin of the Rep. Trigger rate mod 400

Mana: 750 Skill: Alteration
Casting Time: 3 Recast Time: 30
Fizzle Time: 2.5 Range: 100
Location: Any Time of Day: Any
Max Hits: 120 Deletable: No
Interruptable: Yes Short Buff Box: No
Target Type: Single Spell Type: Beneficial
Category: Dot [Undead]

Classes: DRU/68
Duration: 1 min


with the proc:

Skin of the Rep. Trigger Detail | History | Raw Data

Slot Description
1: Increase Hitpoints by 600

Mana: 0 Casting Time: 0
Recast Time: 2.25 Fizzle Time: 2.5
Range: 100 Location: Any
Time of Day: Any Interruptable: No
Target Type: Self Spell Type: Beneficial
Category: Heal [Instant] Source: Live 11/16

And we might get:

Guardian of Renewal

Add Defensive Proc: Guardian of Renewal Effect

Mana: 250 Skill: Alteration
Casting Time: 3 Recast Time: 6
Fizzle Time: 2.25 Range: 0
Location: Any Time of Day: Any
Deletable: No Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Beneficial Category: Contact Innates
Classes: SHM/70
Duration: 1 min


which procs:

Guardian of Renewal Effect Detail | History | Raw Data

Slot Description
3: Increase Hitpoints v2 by 150

Mana: 0 Casting Time: 0
Recast Time: 0 Fizzle Time: 0
Resist: Magic Range: 40
Location: Any Time of Day: Any
Interruptable: Yes Target Type: Self
Spell Type: Detrimental Category: NPC

Am I wrong not to be impressed by a lvl 70 spell that procs a whimpy 150 hp heal? Why not just use Spiritual Serenity, which heals 820 hp per tick?

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Postby Zaviax » Thu Nov 17, 2005 4:13 pm

Honestly I'm kinda glad it sucks. Gives us good reason not to bother casting another 1 min duration buff. ;)
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Postby haxot » Thu Nov 17, 2005 4:15 pm

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Postby Sumaddar » Thu Nov 17, 2005 4:59 pm

Technically if that is a 150 heal proc then we should be able to get crit heals from that right??
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Postby Bethiana » Thu Nov 17, 2005 5:25 pm

For people who have crit heal AAs, yes. But if you cast this on someone WITHOUT crit heal AAs, they're boned. Just like Panther doesn't crit for people who don't have crit AAs, just because we do.
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Postby Ungkor » Thu Nov 17, 2005 5:30 pm


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Postby Hordza » Thu Nov 17, 2005 6:59 pm

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yup

Postby Douglasone » Thu Nov 17, 2005 10:37 pm

Yup, I still think they are trying to phase us out, shamans on my server seem to sit around LFG a lot more than they used to, and none of them I know actually use the new spells. Would be nice if they just gave us something we can do best besides alchemy, we can barely give the new potions away( at least its cheap to make them)
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Postby Walknot » Thu Nov 17, 2005 11:02 pm

After 6 years of playing, I have learned something. It doesnt matter any more. :)
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Postby Scowls » Fri Nov 18, 2005 12:45 am



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Postby Dayuna » Fri Nov 18, 2005 12:59 am

Hi guys,
As much as you prolly dislike druids atm with the new spell list, figured I'd post my prespective on things.

First up, the new group HoTs that went live on lucy.
I'm not one of the fans of begging and harassing Sony for more heal power, but I'd like to propose something. Instead of calling NERF NERF NERF THE DR00DZ! why not see if you can get the mana cost on yours lower to be more in-line with what Sony seems to have installed as preist group HoTs. I agree that paying 400 more mana for a max total of 820 points of healing is really pathetic even if you can canni it back. Canni might be annoying to some, fun to others, and a great ability all around, but it shouldn't be used as a huge factor for balancing mana costs. I could see adding a small amount to a spell for that but 400 mana is nuts.

A group HoT is a huge step in healing for druids. It's incredibly efficient and it heals multiple targets, something that druids are terribly deficient in (in both cases). At best we can use Spirit of the Grove right now and while it's not insanely strong it's still not all that great and with several raid encounters' design it's worthless. A group HoT is something I know a lot of druids have been pushing for a long time, and I'm amazed it even got put on lucy. I think it will boost group desireability as healers for shamans and druids, and it won't be a bad upgrade for clerics' Ethereal Elixir (a slightly dated spell).

[quote=Hordza]Druids with Might and Hot's they arent getting rid of shamans theyre turning us into druid[/quote]
[quote=Douglasone] I still think they are trying to phase us out[/quote]
These just simply aren't true as far as I've seen. A group HoT is something I believe clerics have had the stranglehold on, and the group versions are just as new to shaman as druids. Lion Strength is the same spell as might and honestly druids that I know only use this if there's no shaman in the group. shaman will always be a viable class as long as they have slow and are a very different class from druids. I love having shaman in group when I get tagged as main healer tbh, they make things incredibly easy. As for giving druids a form of HoT, they did that with Skin of the Reptile imo, which brings me to my second thing to discuss.

Skin of the Reptile is probably one of the strongest abilities druids have for healing to date, I think it's a great addition to the druid aresenal and I think it'll be interesting to see what comes from it when it becomes scribable. From the looks of it that's not just 150hp, it seems to me like a group heal proc. Assuming that's the case, it's hardly a weak ability, in fact it just about triples the cleric Hand of Retribution proc on their potime hammer.

As for the AE Malos pet thing, yay for laziness! I think the consensus for druid pet AE snare is about the same though, just another thing to sit around and not have to do every single mob.

Just the perspective of a druid on the whole thing, take what you will from it.
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Postby Dayuna » Fri Nov 18, 2005 1:35 am

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Postby Zaviax » Fri Nov 18, 2005 2:53 am

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Postby Ungkor » Fri Nov 18, 2005 3:16 am

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Postby Scowls » Fri Nov 18, 2005 6:42 am

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Spells are nice but..

Postby Teknine » Fri Nov 18, 2005 8:20 am

The spells they list are nice but we have other needs. When will we get a pet with enough hps to not die to ripostes? Our pet is more like a rune than a pet. How about a higher damage DoT or one that lands in PvP? The heal proc is kinda of ineffective when we can easily cast a Heal over time that will do 4+ times the amount of healing. The longer duration is nice but I can live without this if it means getting one of my other suggestions.
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Postby Telosk » Fri Nov 18, 2005 9:07 am

How often does the druid spell proc? Our DS heal seems to be pitiful in comparison.
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Postby Dayuna » Fri Nov 18, 2005 11:28 am

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Postby Brohg » Fri Nov 18, 2005 3:09 pm

Betweeen Ancestral Aid every 15min and epic running 1 min out of every 3, group Heal Over Time Spells are not a new thing to shamandom, by any stretch. Compare Druids getting a group heal twice an hour to shaman getting theirs twentythree or twentyfour times. As an on-demand ability, a spell like this bolsters what we already had. Druids most certainly are gaining a new ability, by comparison, but shaman sure aren't.

The efficiency discrepancy is rediculously high, and doesn't seem justifiable. Every single spell shaman have seems to be individually "balanced" to single-handedly suck up any extra mana had from Cannibalizing. Each one seems to ignore the fact that the other spells' mana efficiency is also down, and "getting" to canni innately reduces the efficiency of our spells enormously by taking up cast time!

This is troublesome as well because the spells were pushed to the live proddy servers right out of the box. They didn't even appear on Test first, which is always a bad, bad sign. Bard proc food? Come on now.
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Postby Henora » Fri Nov 18, 2005 3:47 pm

, shaman of - Terris Thule ( now The Rathe )
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Postby Ungkor » Fri Nov 18, 2005 4:13 pm

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Postby siludorf » Fri Nov 18, 2005 4:45 pm

A high end Cleric or Druid won't get 1 rounded by a 10k damage, one day shaman can say the same =/
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Postby Scowls » Fri Nov 18, 2005 8:32 pm

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Postby Jaraman » Sat Nov 19, 2005 4:14 am


The best solution is not either/or, but best-of.
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Postby Ungkor » Sat Nov 19, 2005 5:06 am

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Postby Grizlor » Sat Nov 19, 2005 10:51 am

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Postby Dayuna » Sun Nov 20, 2005 1:26 am

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Postby Brohg » Sun Nov 20, 2005 2:06 am

What's "driving this arguement" is that the druid group hot and the shm group hot are 30hp/tick apart (most people click off buffs for 60/tick regen, to compare), but one costs *400* mana less.
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Postby Scowls » Sun Nov 20, 2005 7:08 am

great here we are argueing with a druid.

ok list me your long list of Hot spells an abilities you have been casting since your 40's. now list shaman's. see the pattern?

you have nothing to contribute to a raid? well you can go right ahead and start casting lion on the melee dps for me, ive got alot of buffs to do. once buffs are done, some druids are placed in the CH rot. shaman arent, we are/have always single target spam healed group members with highly inefficient balst heals that make their hps jump 20% at times.

yes there is a degree of "class envy". but its not from a perspective you can understand as a druid. No-one at soe has ever played a shaman past 60...they have no idea what we need/want/desire/lack, or the actual effects of slow in game. What shaman have been dealing with for the last 6 or 7 expansions is loosing our class deffinition completely and being forced into a "main healer" slot but without the heals...because we can slow...which has been mitigated since PoP.

this is a small list of the things we deal with, not counting canni5 underpowered, short duration buffs, 17 slows with no purpose, entire expansion spells with no use. so please, no pity part boohoo druid stories here, it wont go far anyways. I think alot of shaman wouldnt have batted an eye at druids getting a HoT...a single target one...but soe kinda stepped on our toes with this one
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Postby Giac » Sun Nov 20, 2005 12:49 pm

The real problem for me is our Skin of Reptile type spell. It should be equal to the Druid's(600) and cost 25% more mana.

For the rest, this is something that we will keep seeing. I could have lived without a group HoT and what Brohg tried to say is that, without a doubt, a group HoT will constitute a bigger power increase than it will for Shamans. Also, If you add Skin of Reptile to this new group HoT, a Druid will effectively surpass the Shaman AND Cleric in the healing over time area when looking at effectiveness(For this you can treat Reptile as a 600/tick HoT. Adding Regen and Moonshadow Druids will be able to HoT their MT for 1260/tick at will, without any reuse issues.)

These are my issues, really. Druids jumping out of nowhere to the top in a department they practically never had and Shaman's Reptile being 25% as powerful as the Druid version.
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Postby Jaraman » Sun Nov 20, 2005 2:08 pm

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Postby Giac » Sun Nov 20, 2005 2:51 pm

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Postby KB » Sun Nov 20, 2005 5:54 pm

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Postby Jaraman » Sun Nov 20, 2005 11:12 pm

Last edited by Jaraman on Sun Nov 20, 2005 11:34 pm, edited 1 time in total.
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Postby Jaraman » Sun Nov 20, 2005 11:18 pm

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Postby Toruk » Mon Nov 21, 2005 12:13 am

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