Page 1 of 1
What secondary stats to go for on SOD grp armor?
Posted:
Tue Jul 21, 2009 11:43 am
by Huurgh
My shm is finally only a few missions away from void e and armor upgrades.
What are the best secondary stats to go for in a shm with SOD? I mainly group. I was considering heal amout and spelldamage. But spelldamage does not add to dots afaik and I am more of a dot-guy.
heal amout and shielding?
stun resist?
Help me please
Re: What secondary stats to go for on SOD grp armor?
Posted:
Wed Jul 22, 2009 1:23 am
by Retron
Re: What secondary stats to go for on SOD grp armor?
Posted:
Wed Jul 22, 2009 3:15 am
by Kumudil
Secondary stats I agree to Retron, avoidance.
If you thinking about the heroic stuff: HWis, HAgi, Heal amount, Spell damage I think would be the most useful for a shaman.
If you are like never hit by mobs and unlikely the mainhealer: HWis, Spell damage.
If you are mainhealing or often supporting the mainhealer with patchheals Heal-amount would be worth more than spell damage.
If you try to be the ghetto cc and want to offroot more than one mob, you may have to take some beats. In that case HAgi may would be the most important.
HWis is more mana, nothing bad to that whatever your role is. The rest depends on your playstyle.
Re: What secondary stats to go for on SOD grp armor?
Posted:
Wed Jul 22, 2009 5:10 am
by Veril
Ignore totally all of the Heal Amount, Spell Amount, Clairvoyance type stats. They all add so little that it makes no difference to how a shaman plays or what we do.
Focus on Heroic Wisdom and Heroic Stamina.
Re: What secondary stats to go for on SOD grp armor?
Posted:
Wed Jul 22, 2009 11:36 am
by Sowslow
Re: What secondary stats to go for on SOD grp armor?
Posted:
Wed Jul 22, 2009 12:05 pm
by Huurgh
Ok for shielding/avoidance the recommended mix would be this:
I myself prefer shielding to avoidance.
Re: What secondary stats to go for on SOD grp armor?
Posted:
Sat Jul 25, 2009 10:36 am
by Samanna
The group gear visible armor mix to maximize Avoidance, then Shielding, then Stun Resist:
Average Avoidance for T5 Group armors: 27.5 per set, or 3.4 per piece.
Avoidance for this set: 43, or 5.4 per piece.
Re: What secondary stats to go for on SOD grp armor?
Posted:
Sat Jul 25, 2009 12:43 pm
by Brohg
43's good. It means cap avoid is probably within reach, though it'd take work with augments. Dain badge, Shield of the Otherworld, that sort of thing.
Re: What secondary stats to go for on SOD grp armor?
Posted:
Mon Nov 02, 2009 6:34 pm
by Dralnu
Re: What secondary stats to go for on SOD grp armor?
Posted:
Thu Nov 05, 2009 1:10 am
by Retron
Re: What secondary stats to go for on SOD grp armor?
Posted:
Thu Nov 05, 2009 2:38 am
by Brohg