by Retron » Tue May 05, 2009 3:32 pm
Here's what the other classes get - group only, I'm not a raider:
* Berserker: AE 60 AC debuff
* Beastlord: pet HoT (200/tick) and pet proc (1150 nuke and 690/tick DoT) for one minute
* Enchanter: 200 mana/tick group buff, 2 ticks
* Mage: uber pet buff for 2 ticks
* Wizard: 4 free nukes
* Necromancer: 12 second rat swarm pet
* Warrior: 400 hate defensive proc, 200 procrate. Lasts 2 minutes.
* Cleric: Decrease heal hate by 50% for 4 heals.
* Paladin: 152 heal and minor cure proc, lasts 2 minutes. 150% rate mod.
* Ranger: 982 point nuke proc, 150 procrate, lasts 5 ticks.
* SK: 410 point defensive nuke, 200 procrate. Max hits: 12
* Druid: Stackable spell haste, 25%, for nukes/heals. Max hits: 4
* Monk: Adds 100 to every melee hit for 1 minute. Max hits: 60
* Bard: Adds 232 to every nuke, AEPC!, min cast time 0.75 secs. 1 minute out of every 10. Max hits: 4
* Rogue: Proc, 150% proc mod, 2 mins out of every 10. Proc is 272 nuke, 82/tick DoT for 5 ticks.
Based on that, there are all sorts of options on offer. Note also that clerics and druids get just as rubbishy a click as we do.
I'd suggest the following options:
* A decent group heal, in the region of a druid group heal from 5 levels ago. Give them one of our old group HoTs in exchange as their click.
* A potent but shortlived debuff (either AC, DEX, decreased accuracy / dual weild / double attack or ATK)
* Clicky Bite of the Ukun
* Clicky Spirit Call or single but quite tough swarm pet
* Clicky melee booster, perhaps with Rabid Bear type stats for 5 ticks
I don't suggest anything to boost DoT crit rates or boost heal amounts as we have those already via Spires. A heal critrate booster is an option, but that's already available from 7th / Courage if needs be.