Prophecy of Ro Beta Rewards Announcement
Starting Monday, May 1st, we will be emailing those who participated in the Prophecy of Ro Beta that earned rewards. Please take this opportunity to update your email address in your registration information. If you miss your notification email because your email address is no longer current, we will be unable to contact you and we will not send the notification email again.
Here is a reminder about what the beta rewards are for the Prophecy of Ro Beta Test.
Tier 1
10 Charge Healing / Mana Potions
3 AAs
Tier 2 *
Unique Title 'The Adventurer'
3 AAs
Tier 3 *
Illusion: Evil Eye Item
3 AAs
* These rewards are cumulative, so if for example you are eligible for Tier 3, you will also recieve the rewards for Tier 1 and Tier 2.
Rashere posts about changes to Taunt
I've mentioned this in the past, but have now made the taunt changes in code. They'll be going to test soon and I wanted to let everyone know what changes are being made. The changes are mostly relevant at high levels, where taunt was really a problem, and consist of the following:
Above level 60, taunt will use your taunt skill now instead of being a hard coded success rate. Before these changes, your taunt skill was irrelevant if you were above level 60 and taunting something that was also above level 60. The chance to taunt is roughly the same if you are max skill as it was before the change.
To go along with this, Paladin and Shadowknight now have the same taunt caps as Warriors. Previously, since the taunt chance was hard coded, they were taunting the same anyway so this ensures that the 3 tank classes keep that equality.
The chance to taunt an NPC higher level than yourself dropped off at double the rate if you were above level 60 than if you were below level 60 making it very hard to taunt creature higher level than yourself if you were above level 60. I've removed this check so the drop off happens at the same rate at all levels now instead. This will improve taunt success rates against yellow and some red con NPCs at high levels.
The mininimum chance to successfully taunt an NPC has been increased.
You now gain a bonus to your chance to taunt an NPC that is lower level than yourself with that bonus growing as the level difference increases.
Rashere