My observations on mercenaries

They rock.
The following are just my observations, and I have no parses, or mathematical information to provide.
I 3 box a Shaman,druid and mage.
Took Tier 5 (highest I could find) Ogre tank (attached to the druid) and a T5 Drakkin Healer (with the mage). I wanted to see if they would have their racial characteristics, but unfortunately wasn't paying atttention enough to determine. If anyone knows, please advise. The cost was much less than I expected, and the maintenance is pretty low (I easily earned enough on random drops to pay their maintenance).
I immediately regretted taking the Ogre as he is very fat, and blocks my view. Not a big deal to just shrink him, but if all of the races are the same stats etc. I will likely trade him in on a halfling tank. even if that seems wrong... The Drakkin I will likely keep, because she's cute, and doesn't really get in the way.
Took them out to TBS as I am almost done the hand aug on a couple of my boxes and also I wanted a relatively easy zone to run them through their paces, and get used to the mercs.
One of my big problems with boxing is the 'fox in the chicken house' scenario. Occasionally I will nuke too early on either the mage or the Druid and get a crit, which pulls agro and before I can get the mob out of the casters, one or more has low hp agro and then usually ends up dead before I can get them out. So, I wanted to test the tank in multi mob pulls, and with a mob on a caster. He performed admirably. Whenever caster had agro, he would switch to that mob and pull it off, then go back to the Main assists mob. The only time I ran in to trouble with this was when he had agrod far away, and I pulled an add in to the casters to see how much range he had. He didn't jump to the one in camp, I had to run it out by him before he would pull it off the caster.
The healer did great. First thing she did when I added her was buff everyone with symbol, as they had druid buff on. I deleted druid buff and symbol from mage pet to see what she would do and she immediately cast temerity on the pet! Tonight I want to repeat that but just delete the druid hp buff to see if she overides her own symbol with temerity.
She healed like a champ. Only time she got in to any trouble was when I pulled 4 l blues on to tank when she was at about 80% mana, then added a 5th after 2 were down. I helped her heal a bit off shaman, but wish now I had just waited to see what happened. Tank held agro on all 5 during this, and did really well.
The only oddity was, I ran off to check on a chest spawn with the mage and both the tank and healer merc followed him! I thought that might be due to mage being set as main assist, so I put the main assist on shaman. Both still followed the mage, even when I took MT off the merc tank, and put them both on passive. Not sure why that happened, or if it is a bug, but if anyone has any idea about that, would like to know.
Overall, they performed better than I had hoped and I really really enjoyed my 3 boxing with them. I might drop the healer and go back to doing my own healing, but she was just so handy - was totally like having reasonably skilled players in the group.
Anyway, my observations so far, please feel free to add your own! I give a big thumbs up to Mercs, and am very happy with them. I could easily see myself soloing with mage and a merc healer, or Shaman and a tank. Proably even druid and a tank, although I would wonder about the dps, as I really didn't check the tanks DPS output.
Peace
The following are just my observations, and I have no parses, or mathematical information to provide.
I 3 box a Shaman,druid and mage.
Took Tier 5 (highest I could find) Ogre tank (attached to the druid) and a T5 Drakkin Healer (with the mage). I wanted to see if they would have their racial characteristics, but unfortunately wasn't paying atttention enough to determine. If anyone knows, please advise. The cost was much less than I expected, and the maintenance is pretty low (I easily earned enough on random drops to pay their maintenance).
I immediately regretted taking the Ogre as he is very fat, and blocks my view. Not a big deal to just shrink him, but if all of the races are the same stats etc. I will likely trade him in on a halfling tank. even if that seems wrong... The Drakkin I will likely keep, because she's cute, and doesn't really get in the way.
Took them out to TBS as I am almost done the hand aug on a couple of my boxes and also I wanted a relatively easy zone to run them through their paces, and get used to the mercs.
One of my big problems with boxing is the 'fox in the chicken house' scenario. Occasionally I will nuke too early on either the mage or the Druid and get a crit, which pulls agro and before I can get the mob out of the casters, one or more has low hp agro and then usually ends up dead before I can get them out. So, I wanted to test the tank in multi mob pulls, and with a mob on a caster. He performed admirably. Whenever caster had agro, he would switch to that mob and pull it off, then go back to the Main assists mob. The only time I ran in to trouble with this was when he had agrod far away, and I pulled an add in to the casters to see how much range he had. He didn't jump to the one in camp, I had to run it out by him before he would pull it off the caster.
The healer did great. First thing she did when I added her was buff everyone with symbol, as they had druid buff on. I deleted druid buff and symbol from mage pet to see what she would do and she immediately cast temerity on the pet! Tonight I want to repeat that but just delete the druid hp buff to see if she overides her own symbol with temerity.
She healed like a champ. Only time she got in to any trouble was when I pulled 4 l blues on to tank when she was at about 80% mana, then added a 5th after 2 were down. I helped her heal a bit off shaman, but wish now I had just waited to see what happened. Tank held agro on all 5 during this, and did really well.
The only oddity was, I ran off to check on a chest spawn with the mage and both the tank and healer merc followed him! I thought that might be due to mage being set as main assist, so I put the main assist on shaman. Both still followed the mage, even when I took MT off the merc tank, and put them both on passive. Not sure why that happened, or if it is a bug, but if anyone has any idea about that, would like to know.
Overall, they performed better than I had hoped and I really really enjoyed my 3 boxing with them. I might drop the healer and go back to doing my own healing, but she was just so handy - was totally like having reasonably skilled players in the group.
Anyway, my observations so far, please feel free to add your own! I give a big thumbs up to Mercs, and am very happy with them. I could easily see myself soloing with mage and a merc healer, or Shaman and a tank. Proably even druid and a tank, although I would wonder about the dps, as I really didn't check the tanks DPS output.
Peace