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The Spirit Realm • View topic - New spell set ups..
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New spell set ups..

PostPosted: Tue Oct 26, 2010 3:08 am
by thurvok
Ok ya level 90 now and ya got all the new HoT spells..

Group spell set up where you are the MT

Raid set up where you are NOT MT..

Re: New spell set ups..

PostPosted: Sun Oct 31, 2010 11:33 pm
by Pure
Group spell set up:
Penitence
Burst of Daybreak
Earnest Force
Crush of Repentance
Force of Marr
Stubborn Stance
Preservation of Marr
Splash of Sanctification*
Confrontation of Honor
Mark of the Defender*
Wave of Penitance
Aurora of Daybreak
* - my floater gems for raids I use Denouncement and Glorious Vindication

Re: New spell set ups..

PostPosted: Mon Nov 01, 2010 1:06 am
by Shillingworth
Still working out the kinks, but I've been playing with mostly the following setup really well.

1. Penitence
2. Wave of Penitence
3. Burst of Daybreak
4. Earnest Cleansing
5. Force of Marr
6. (stunning) Earnest Force, (non-stunning) Confrontation for Honor
7. (group) Crush of Repentance, (solo) Lesson of Repentance
8. Elegy
9. Glorious Exoneration
10. Protective Devotion
11. Preservation of Marr or Curing spell
12. (undead) Annihilate the Undead, (large AE or DoT) Aurora of Daybreak

Re: New spell set ups..

PostPosted: Mon Nov 01, 2010 8:37 am
by Thessiuss
for burns or highest DPS:

1) confrontation of honor
2) Splash of Sanctification (usually in raid setting so this gets used), Joyous Light or wave of remittment (only used if splash isn't)
3) Aurora
4) Wave of Penitence
5) Burst of Daybreak
6) Glorious Exoneration
7) Denouncement
8) Elegy
9) Crush of Repentance, annihilate undead (if undead)
10) Crush of Marr, Eulogy (if undead)
11) Stubborn stance (if tanking), Preservation of marr (hit before burn if not tanking)
12) Protective Devotion (if tanking), Mark of Defender (if not tanking)

All depends if i'll have to heal myself or not. So far i haven't been impressed with Penitance. Recast is retardedly too long, so i can get much more healing, casts & help out of something like Joyous Light rather than wasting a spell slot for something that refreshes once in an age. If i need an emergency heal, i'll use hand of piety or LoH. Maybe i'll mem this if i'm kiting & need a quick heal once in a while and when Burst is down.

If i'm tanking for an extended duration, i'll switch out denouncement for force & will swap around my spell placement (will rearrange for burst aggro). It all depends if i'm tanking, off-tanking, DPSing, stunning, kiting or whatnot :P. Each raid is unique so i have a unique spell set for it. For groups i classify if stun-able, named &/or duration.

Re: New spell set ups..

PostPosted: Wed Nov 03, 2010 3:24 pm
by palator
1) Burst of Dawnlight III
2) Protected Devotion II
3) Splash III
4) Earnest Force II
5) Crush of Mar II
6) Crush of Repentance rk2
7) Elegy rk2
8) Glorious Exoneration rk2
9) random spell (brell/Armor/pacify/ds/denouncemnt, whatever is needed for situation)
10) Tunare rk2
11) Stubborn Stance rk2
12) Divine Aura

I always keep Burst in 1st slot so i can hit tab and alt + 1 almost instantly and heal myself. I also rotate out Crush of Marr II with Force of Marr II depending on if the content is stunable. And i just refuse to demem DA even with AA because having 3 DAs (forceful rejuv) has not only saved my ass but raids in the past.

Re: New spell set ups..

PostPosted: Wed Nov 10, 2010 7:28 pm
by Thessiuss
On a side note (didn't know this until i tested it today :P) our burst spells are on different timers. so chances are i'll be refining my spell sets depending on the encounters.

Re: New spell set ups..

PostPosted: Thu Nov 11, 2010 12:33 pm
by boukk
Considering the difference in power between new burst and old burst + the fact that there is no where near enough spell slot , this isn't worth it.