
Ability #577: Potential of Serpentspine
Description: Raises the maximum that your statistics can be increased to with items and spells by 5 points per rank.
Cost per Level: 5
Unflinching Will. Prereqs: lvl 71, Steadfast Will 3. 3/6/9 AAs/lvl
Increases chance to avoid stunning blows by 10% / rank
Celestial Disruption. Prereqs: lvl 73, Celestial Stun. 9 AAs
Another stun in this line, up to lvl 78 mobs.
Hand of Disruption. Prereqs: lvl 75, Celestial Stun. 9 AAs
100% chance to interrupt spell with no level cap, also has a hate component (600 hate) included. Refresh time of 30 seconds. Same timer as Celestial Stun
Armor of the Inquisitor. Prereqs: lvl 73, and must have spent 12 AAs in Archetype AAs. 3/6/9 AAs
Grants the paladin an AC buff (177 AC at lvl 3) and increases all heals by 25% (at lvl 3). Each rank increases the duration of the armor buff. Refresh time of 15 minutes, lasts 60 seconds at level 3.
Ability #578: Death's Door
Description: Increases how far below zero your hit points can fall before die by an additional 50 hit points per rank. You will still fall unconscious when you reach zero hit points.
Cost per Level: 5
Ability #581: Quick Draw
Description: Quick Draw expands the potion belt by one additional available item slot.
Cost per Level: 5