by Bruennor » Mon Feb 26, 2007 12:46 pm
Sorry, but I look at that as a rather elitist view. First off, how do you know it is only a very small subset of people who need the new stun? Also, why do you think the paladins should group with people who are their gear level. You are forgetting a small thing, that thing being the fact that tanks are harder to gear than pretty much any other class.
As for the 2 stun thing folks, be realistic. Today's eq is feel good eq, meaning people want to dish out the dps without worrying. If a tank keeps letting dps take aggro just by doing their job, and letting them retain that aggro because they won't mem a third stun, then that tank won't be invited by those dps anymore. Two stuns and challenge may work for your guild groups, but alot of people in eq group with more than just their guild.
Basically what some of you are saying is nobody in time gear should tank for a dpob geared group because their gear is behind. But what if that tank is the only one the dpob geared group can get, and he is tough enough to handle the content they want to do because he has alot of the best 6 man stuff, including augs? What if he decides to mem 2 stuns and challenge, and those dpob dps take aggro in a zone that actually hurts them to get aggro? That tank may of just missed out on, oh, the 31 ac, 280 hp paladin ear from ashengate for example, because that group won't come near him anymore, and you can bet he was getting ripped on in the dpob guilds guild chat, so the other people in that guild will avoid him to. Just to be hypothetical, lets also say he might of missed out on a guild opportunity where the dpob folks would of said he should app because he is a good pally, and instead avoid him because he is not willing to do his job and hold aggro against high end dps.
It is a very simple situation, dps just keeps going up and up, every new expansion, and giving paladins this new stun now prevents any problems for non high end raiding paladins for quite a while, and keeps high end paladins sitting pretty for a shorter while.
Just to let you know, I don't condone using 3 stuns as the paladin way, I condone it as its the only reliable way for us to do our job. I would be all for adding 2.5 to 3 times the aggro on one stun that refreshes in 6 seconds, and using challenge with it, but that wont happen.