by Cellan » Mon Sep 18, 2006 1:25 pm
At the early levels, the combo will work great because the Paladin will not have to tank/heal for long since Wizards can decimate mobs at those levels, not to mention the amount of twinking possible to make the low level content trivial as is.
On the plus side:
1. You have a tank.
2. You have a healer.
3. You have strong DPS.
4. You have 2 get-out-of-jail-free cards (LoH and evacs)
But on the down side:
1. You have no powerful, focused healing for harder content/latter levels.
2. You have no slow
3. The wizard isn't very versatile and cannot complement the Paladin as well as many other classes can.
Fact is, there really isn't harmony between the 2 classes aside from down and dirty hack-and-slash style play. One tanks, one deals damage. Really not much more than that. No reliable tricks to handle adds, no debuffs on mobs, it would be like 1 person kiting and 1 person watching, heal will be hard while tanking, ads will murder you, and there just isn't any real meddling going on as possible in situations like a Paladin could have with a Druid, Shaman, Enchanter, Beastlord to name some.