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Non summoning UF mobs
Posted:
Mon Dec 14, 2009 10:18 am
by dohrian
Hello,
Anyone knows where in UF I can find non summoning rootable mobs, so I could root/dot them ?
Thanks
Re: Non summoning UF mobs
Posted:
Mon Dec 14, 2009 4:32 pm
by Arslayn
I believe the Dev intent was for there to be none this expansion to promote a more group oriented and difficult expansion.
Re: Non summoning UF mobs
Posted:
Tue Dec 15, 2009 6:58 pm
by Brohg
Undead in Cooling Chambers do not summon.
Re: Non summoning UF mobs
Posted:
Wed Dec 16, 2009 9:55 am
by dohrian
Re: Non summoning UF mobs
Posted:
Wed Dec 16, 2009 1:34 pm
by Ughbash
Hmm for ghouls (which seem to really ruin my day) this may be handy. Was killing undead in cooling chamber when a ghoul got a round of 3 attacks fo 10560 on me
They seem to be the spikiest of the mobs there.
Re: Non summoning UF mobs
Posted:
Wed Dec 16, 2009 2:33 pm
by dohrian
Re: Non summoning UF mobs
Posted:
Thu Dec 17, 2009 10:31 am
by Ughbash
Re: Non summoning UF mobs
Posted:
Thu Dec 17, 2009 1:31 pm
by Huurgh
Thats what the cripple line is for. Why was it discontinued for shm again?
Re: Non summoning UF mobs
Posted:
Sat Jan 16, 2010 12:09 pm
by dohrian
Re: Non summoning UF mobs
Posted:
Mon Feb 08, 2010 6:46 pm
by Turgor
Bugs in Foundation didn't summon
Re: Non summoning UF mobs
Posted:
Wed Mar 10, 2010 2:39 am
by Maccuul
Most of Brell's Temple and VH do not summon.
Sessiods in VH are nice because they are non-KoS to start and seem to have a lower assist radius than some others.
With the respawn time getting increased in VH that will hurt camping them as there were a few solo in the tunnels that by the time you rested a little another single was up.
The VH group instance doesnt summon on the first 20 mobs, but they seriously dont single pull (need a puller).
You are still better off in most cases in Beza or Zeka than in UF. Faster kills = more exp than 1 big kill imho.
Re: Non summoning UF mobs
Posted:
Wed Mar 10, 2010 5:07 am
by dohrian
Re: Non summoning UF mobs
Posted:
Tue Apr 06, 2010 11:10 pm
by Josten5
You can root(VP)/rot in convorteum too near fizzlethorpe but it's a little risky because of the roamers. 38 to 42 percetn aa per kill but not really a great place to exp per se because it take awhile to kill em. You have to VP along the walls and still can get adds but you can actually do two at once if you have root memmed and vp aa's maxxed you can survive two but you have to be on your toes and use good survival skills. You can also kill the golem that is there and do fizzlethorpe's (soemthing liek that) quest if you loot the gem off golem. I was able to do the dog things around the corner but had to vp/fd etc and if fd fails, and it did a few times, it's a long run back lol.
Re: Non summoning UF mobs
Posted:
Wed Apr 14, 2010 9:50 am
by morpane
I've been soloing / duoing with a necro in foundation lately. Plenty of non-summoning single pulls. Specifically I target the baelorats and genati. The bugs don't assist either of these nor will genati assist baelorat and vice versa. Get about 33% per kill and there's a quest to kill 10 baelorats worth one bonus aa.
Trash mobs I've killed that don't summon:
bugs / insects
genati
baelorat
clay golem
some burynai
some dwarves