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Inku'ta
Posted:
Sat Mar 03, 2007 11:41 am
by thurvok
Our guild is raiding here for the 1st time tonight.. We are CoA flagged.. and got Hanvar, Ture and Keldon on farm status.. beat Jelvan and AMV last week.. but till we beat them a few more times will not claim THEY are on farm status.. Rikki,Kess and Yar Lir ARE on farm status for us.. Is this kinda like Uqua?. in that the zone is one big dungeon you have to learn how to crawl thru to get to some big named at the end you kill to get all of the guild members there flagged for Txevu??
I hear that there are like 4 traps/events you have to beat to get thru this and that the hardest is a mite trap.. I am hoping our leaders will post some kind of strat guide today.. IF any one has a good link to one or some advice I would appreciate it. .. As with any new target I am not expecting to win as to start the learning process on HOW to win.. I have learned that every guild must find there own way to win these things based on personel.. Our guild is kinda tank heavy and enchanter lite.. We usually have a good amount of clerics/druids/shamans and DPS classes..
Posted:
Sat Mar 03, 2007 9:29 pm
by joks
Posted:
Sun Mar 04, 2007 5:44 am
by Veril
Posted:
Sun Mar 04, 2007 2:56 pm
by Jerus
Posted:
Mon Mar 05, 2007 6:08 am
by Amanensia
Inktu'ta was my favourite script in GoD. It's a fun raid to work out, and feels like a good old fashioned dungeon crawl. While the loots aren't amazing if you're MPG/Anguish geared, there are still a few nice toys in there (eg the 100HP aug from Kelekdrix). It really shouldn't be too hard at level 75 either.
Posted:
Mon Mar 05, 2007 6:10 pm
by thurvok
Posted:
Mon Mar 05, 2007 6:15 pm
by Kianor
Posted:
Mon Mar 05, 2007 9:51 pm
by Brohg
Tunat +dmg weapon augments are important for guild development, and various clickies are super nice for all the classes that get them. I'm a fan of Tacvi as a side project to other progression. Don't let the haters get you down, Thurvok
Posted:
Mon Mar 05, 2007 10:23 pm
by Jerus
Cursbearers has a little trick that makes it trivial. As brohg said it is a great side project, but i wouldnt spend time there where you could be progressing otherwise. Tunat augs ftw and should be easy clear once you get it down (mordl delt is still a pain no matter what though i suggest skipping all together but peopel will probably want clickies)
Posted:
Tue Mar 06, 2007 12:09 am
by Grendalkhan
Inktuta is the one bright spot in GoD because it was designed by the same person who did the MPG trials. Do it for fun, its not annoying like the rest of GoD.
Posted:
Tue Mar 06, 2007 5:50 am
by joks
Jerus, do you mean sticking your pets on the cursebearers to prevent kiters from getting snared/rooted? I found that when kiting, eventually the DT guys will catch up with you, so it's never completely trivial.
Posted:
Tue Mar 06, 2007 7:52 am
by jdthomas
Put a pet on each of the 6 mobs and have their master feign. Then just move the raid from one to the next to kill them and kiters running like crazy. The feigned guys don't get 'they're coming for you' emotes and just sit there. Some afk necros and sk's works.
Posted:
Wed Mar 07, 2007 2:08 am
by Jerus
Posted:
Wed Mar 07, 2007 2:17 pm
by jdthomas
Posted:
Wed Mar 07, 2007 8:05 pm
by Ashramm Damodred
Posted:
Thu Mar 08, 2007 5:43 am
by Kianor
Posted:
Thu Mar 08, 2007 10:52 am
by Luthair
Posted:
Thu Mar 08, 2007 11:40 am
by Jerus