Guild Recruitment Threads

Help and information specific to the above aspects of play at all levels.

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Descendents (Bertox tier7/HoT) LF most classes

Postby Kravine » Wed Nov 03, 2010 12:23 am

Descendents is a well-established, experienced raiding guild originating from the Mithaniel Marr server and presently resides on the Bertox server. Our primary raid focus is UF Tier 7 and HoT raids. We are always interested in adding talented and dedicated players to our roster.
The typical Descendents member is an experienced and skilled Everquest gamer, who also leads an active and rich personal and professional life. We appeal to players who choose to raid on a Pacific time frame, and who can not or do not wish to make the sacrifices needed to raid five or six days a week. We raid three nights a week and expect to stay current with end-game content. Limiting our raid schedule means that we require total commitment from all members toward our goals.
Because of these choices, our members are mature and established individuals, both in Everquest and out. We require and recruit not only exceptional playing skills and knowledge, but also outstanding character and personality. If you feel that this describes you, and you find our raid times fit your schedule, please take a look at our guild and see if you might find a place with us. We are very anxious to work with those who embrace our values and goals.

Raid Schedule: Tuesday/Thursday: 7pm-11pm PST, Sunday: 6pm-11pm PST
Guild Website: Descendentsguild.org
Forums: Descendentsguild.org/Forums

Guild Leader: Rolalron
Officers: Larknos, Kravine
Recruiters: Kravine, Braveheart
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Guild Recruitment Threads

Postby WaringMcMarrin » Sun Nov 07, 2010 12:05 am

For raiding guilds.
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Re: Guild Recruitment Threads

Postby Ssixa » Wed Mar 30, 2011 1:00 pm

Firestormers is looking to add one or two more HIGH playtime shamans to our raiding team. While we enjoy a low Raid Attendance requirement for members to stay on the active raid force (45% 30 and 60 day RA), we would prefer someone that can really put the time and effort in night after night to fill our empty spot(s).
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

We raid Sunday through Thursday from 6:00 pm Eastern until roughly 10:00. High playtimes, specifically those that can be on at start time, are preferred but not required *see above*.

Visit our website at firestormers.com, and feel free to contact any of our officer crew below.

[tell povar.vestacha , [tell povar.lindama , [tell povar.pomtwo, [tell povar.haranek , [tell povar.moggwai , [tell povar.mathikk , [tell povar.nerneo , [tell povar.Ssixa , [tell povar.Adventureous

Image



● Applicant Requirements●

Required Level 90 :

All Expansions

1500 AAs minimum*

●Required Keys ●
HoT - Achievements -
It's dangerous to Go Alone
Have Fun Storming the Castle



General DKP and Trial Information:

45% raid attendance for 30 and 60 days, is the full member Active status.

Below this % there is a DKP bid cap restriction.

FS is a non-mandatory raid guild. However, we are raiding HoT content including tier 4 so serious raiders are preferred.

The guild membership average is between 65% and 80% raid attendance.

Raid Start times: 6pm Eastern till about 10pm Eastern Time : Sunday thru Thursday: Friday and Saturday are the usual set free nights.

FS runs a totally open DKP system :
All member DKP totals and loot history (price and purchase) are listed on the DKP page for member viewing.
Raid Dropped items are auctioned or bid upon in a loot channel all members must join.
There is no merit restrictions on general raid loot.

Trials do earn DKP and can bid on loot items even on their first raid. We expect some gear will be needed, the more raids you attend, the more DKP you earn and more loots you will get. The Average lower than standard FS trial can expect a serious hp/mana improvement before the trial is even over but only if you can put the time in.

Every FS Trial Member is added with the expectation to pass. We work closely with our trials to get them the information they need to integrate smoothly and quickly into the raid force.
** Sign up bonus is based on AA count - ask for details, this bonus is on going and for all membership

Currently we have beaten Somnium and are preparing for the long farm for the summer.

Ssixa
Image
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Re: Guild Recruitment Threads

Postby Tearsin Rain » Sun Apr 17, 2011 1:26 pm

so here's the skinny:
http://thehellfire.net
Hellfire Club is a high end raiding guild on CT that raids 4 days a week (wed/fri 8pm - 11pm-12pm EST, sat/sun 1pm - 5pm-6pm EST), currently working on HoT raiding (T1-T3)
we are currently farming fear/MC for SS raid keys - regular weeks include all of HoT T2 and T3 and convorteum runs.
HFC works on an open-bid DKP system - we have a channel, loot drops, people bid for it in the channel.

pros:
extremely relaxed attendance requirements for a guild at our tier (far as i've seen of other guilds, anyways) - we do rolling 30 day attendance, 45% is required to bid on loot, and 60-70% won't get you yelled at as long as you're around when it counts.
moderately drama free guild - there's the usual spats that you're going to get in any guild, but not anything on a Dallas level.

cons:
guild is pretty 'clique'ish, comprised of several sub-groups of friends who do things together. there's not an awful lot of general guild grouping going on... there is some, but not necessarily enough to live off of.
one would need to either make an effort to establish a network of regular groupers, or bring some friends with them to the guild in order to ensure regular off-raid activities.

CURRENT RECRUITMENT NEEDS:
2 full time paladins - higher end gear and AA count preferred, but skilled players will be taken on as raid projects if need be. we need pallies badly.

Officer Contacts:
Echota (raid leader)
Vraa (also raid leader)
Laedyinya (mother hen, general malaise)
Tearsin (recruitment, gratuitous vulgarity)
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Re: Guild Recruitment Threads

Postby Pugger » Sun May 29, 2011 12:22 pm

Dark Bane is recruiting to fill its ranks a bit.
http://www.dark-bane.net/


We raid 3 nights a week, monday / wednesday / friday.
Assemble at 4:30pst. Raid starts at 5:30pst and goes until 10pm pst.

Wizards, clerics, bards, enchanter, necro, rogue, zerks and shaman. (Ench / shaman / necro are high - other dps listed are medium, but other classes that are exceptional can still apply)

App's open for another 5 to 10 ppl.

We currently have 1-3 shaman

Need to be able to zone into convort. AA requirements and flags are not a completely strict requirement. If you're good people and can play then we can help with the rest. Just send a tell to an officer (wyndfoot, kariel, achrooma) for any clarifications.

Working on convort (just broke in and have 5 events down), and soon enough HoT

Dark bane uses a different loot system then most and is one of the reasons that I will die still in this guild. No more hoarding dkp. No more jerks raising the bid just so you have to spend more on an item. We use a fair roll system which I love.

PS. If you afk a lot or are generally retarded....move along, nothing to see here.
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Re: Freelance - Open Raid Team

Postby Furro » Mon Jun 27, 2011 3:27 pm

Brief Overview

Freelance is an open raiding team. It's strictly based on a pure and true open raid concept. There is no single guild associated and/or affiliated or in an alliance with Freelance. The entire team is a collection of like minded players which come together to experience content and help others share in that experience. We've built our numbers over time, through word of mouth; advertising on forums, and other in game zone wide methods.

All players are welcome to attend Freelance raids. Prior raid experience is not required. We welcome both newcomers to the raid scene, as well as seasoned players. Newcomers benefit from our raids not just from character advancement, but also from exposure to raiding in general. Seasoned players in the mix, allows for class experience and tricks of the trade to be passed down the line. It's good overall, and good for the game.


Raid Atmosphere

Freelance is a friendly, low stress raiding environment. We're accustomed to working with both experienced and inexperienced raiders alike. There's no intimidation factor on our raids. Raids are NOT led by iron fist dictatorship, there is no talking down to others, nor drama of any kind.

We're dedicated to helping others of all play styles, backgrounds and experience. We continuously seek to improve our performance at both the raid and class level through the sharing of knowledge openly and constructively. These efforts make us stronger as a team overall. If/when mistakes happen during events, we as a team understand and we work collectively to identify the causes in order to implement solutions, we do not play the blame game. This concept of understanding is a focal point which fosters goodwill and strengthens our bond as a team.


Raid Schedule & Related Details

Days: Thursday, Friday and Saturday.

Start times: 8:00 PM EST, 7:00 PM CST, 5:00 PM PST

Duration: Approximately 2 - 3 hours respectively. No commitment required to stay the duration.

There are no mandatory attendance requirements.

Our raids are posted in advance on our forums with related details.

All strategy related to upcoming events are public and available on our forums in the related Strategy section.


Minimum Requirements

  • Level 105
  • 7000 AA
  • All 6 MPG Group Trials completed (for resists)
  • All 5 DoN Tiers (for power gains)

Content & Progression

Empires of Kunark progression.

Special events like Anniversary raids, Living Legacy for AUGs.


DKP System & Item Distribution

DISTRIBUTION PROCESS:

Freelance uses both DKP and Random 1000 to distribute items. All items are associated with a category, and each category tied to a ruleset; which is used for item distribution.

Current designated expansion LOOT & RUNE items require 20% Raid Attendance in order to BID/Random on them. Retro designated expansion items are processed on demand via /random 1000 Ruleset, with normal associated base costs. With the exception of special earmarked items (quest drops, etc).

AUG and N/A category items are distributed via Random 1000 ruleset.

LOOT category items are auctioned off in 3 rounds of open /raidsay bidding, starting at 50 DKP. Minimum bid increments of 10 DKP at a time. A player cannot bid beyond their Current DKP holdings. Following no bids, an OPEN tag is associated and the Random 1000 ruleset is used (no RA needed).

Each "Real Life" person is allowed to participate, winning one AUG, LOOT, RUNE, and N/A item per night. OPEN items still count as your item in that category for the night, and are available to anyone, including prior winners. FFA items cost the same as their aforementioned category, but are not restricted to one per "Real Life" person.

DKP EARNINGS:

DKP points are earned based on the total value of all items distributed, divided by the total number of attendees, on a per event/target basis. Basically that means, for each target, all DKP spent, is split among all those who attended for that target. The more we spend, the more we earn.

Reference: Freelance Hybrid DKP System


Contacts & Site Information

Main Site: www.eqfreelance.net

Forums: forums.eqfreelance.net

Guidelines: Freelance Raid Guidelines

Contacts:
Furro - Leader / Raid Leader
Huevos - Co-Raid Leaders
Minisca - DPS Co-ordinator
Huevos (Darkarma), Dimbly - Loot Distribution

Cross Server tell format: [tell cazic.nameofplayer


Thanks for your time,
Furro
Last edited by Furro on Fri Dec 09, 2016 3:08 pm, edited 24 times in total.
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Re: Guild Recruitment Threads

Postby Tearsin Rain » Sun Mar 25, 2012 2:24 pm

so here's the skinny:
http://thehellfire.net - Hellfire Club is a high end progression raid guild on CT, raiding 4 days a week (wed/fri 8pm - 11pm-12pm EST, sat/sun 1pm - 5pm-6pm EST).

progression:
we are currently working through VoA T4, about to start farming Sepulcher.
we're not a bleeding edge guild in competition for cross-server firsts, but we are in the top 20 of progression guilds in EQ currently, and first in progression on the CT server.

our current recruitment goals as of 5/16/2012:

We have a HIGH priority need for 1 or more of the following classes:
Warrior
Paladin
Cleric
Druid
Beastlord
Shaman

We’d really like to see:
Wizard
Mage
Enchanter
Necro


We are open to applications from all other classes not listed, except rogues and rangers (who we have a plethora of).

Pros:
Extremely relaxed attendance requirements for a guild at our tier (far as i've seen of other guilds, anyways) - we are one of the top 15 guilds for progression across all servers, but with a 4 day a week evening raid schedule.
Moderately drama free guild - i'll be honest, there's the usual back-biting that tends to pop up in most raiding guilds, but it usually never seems to interfere with the actual raiding itself.

Cons:
Guild tends to be rather cliqueish, there isn't a ton of 'hey who wants to group' type action going on in guild chat, so a small bit of effort is needed to network a group of people you hang out with.
CT isn't exactly a hopping server - it's not dead, but it's pretty middle-of-the-road population wise.

contacts:
cazic.tearsin (recruitment officer)
cazic.vaela (general officer)
cazic.laedyinya (sweet cheeks - tell her i said that)
cazic.vraa (raid leader)
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Re: Guild Recruitment Threads

Postby Crackbonz » Sun May 27, 2012 11:46 am

Brotherhood of the Spider on Rathe is currently recruiting Pallys, rogues, clerics, and mags
We have t3 on full farm...t4 Pillars and COB on farm and working on the rest of t4
We raid sunday through thursday 7pm cst to 10:30 cst
For more info check out http://www.brotherhoodofthespider.guildportal.com

or Send Crackbonz or Sonicboom a tell for more info
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Re: Guild Recruitment Threads

Postby shredclaw » Wed Jun 06, 2012 1:13 am

Crimson Tempest, on the Drinal server, has been and still is one of the top high end guilds in the game. We are always looking for folks who wish to push their skills to the limit. Go to http://www.crimsontempest.net for current class openings.
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Re: Guild Recruitment Threads

Postby Kanamori Hitatomi » Wed Jun 13, 2012 9:57 pm

Sol Invictus is recruiting!

SI is 3-day a week raid guild (raiding from 7:30-midnight EST / 4:30-9:00 PM PST on Tuesday, Thursday, Sunday) on the Bristlebane server. We are T3 VoA guild currently working on RT. We have beaten T3 Rubak, T3 BD, T2, T1. Our current farm targets are MC in HoT (for clickies and spell runes for newer people for un-upgraded spell lines), T1 and T2 VoA, and T3 BD. A large portion of our guild are already done with their T3 raid progress books. Our guild uses a system that is similar to DKP, called Eval, to determine loot.

We are seeking 2 Warriors with high play time, 2 Clerics, 2 Berserkers, 1 Enchanter, 1 Necromancer with high DPS, and 1 Shaman to add to our team.

If you have any questions, please feel free to contact me (Kanamori) or another officer (Charsi, Filtiky, Reclues, Lyrik, Diadustt, Robnie, Danille, Neodraykl).


SI WEB SITE

SI NEWS

SI RECRUITING INFORMATION POST
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Re: Guild Recruitment Threads

Postby Warpeace » Sun Jun 24, 2012 3:14 pm

LOOKING FOR ONE OR TWO IMMEDIATE IMPACT PALADIN PLAYERS

Symphony of Arms on Firiona Vie http://symphonyofarms.dyndns.org/

Currently seeking 1 to 2 high end ....high play time Pallys with 4500 AAs plus and appropriate gear. Even if you’re a bit low but have heart and know the class give us a look.

RAID INFORMATION:
Raid day/times: Fri -Sat 7:00pm –PST, Sunday 5 pm PST
Desires: 3x/week raid availability not manditory
Progression: HoT
Farm targets: Tick-tock, Roots of all Evil, Well
Language: PG13+
Raid organization/style: Relaxed
Content & Progression

House of Thule - Tier 2 farming. Tier 3 Progression.
Special events like Anniversary raids
Veil of Alaris – TBD

Contacts:
Theraz - Leader
Gattling, Jboots, Lonk, Achantara, Warpeace
OR any other Officer or Senior member for info
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Re: Guild Recruitment Threads

Postby Ronak » Mon Jul 09, 2012 4:21 pm

http://machinshin.net

Machin Shin is seeking 1 high-end Paladin.

Knowledge of class, inside and out, is a must. Max effective group-level stuff complete is not utterly required, but you should have the basics done: Augs, DoN progression, MPG trials, clickies, 90 alaran or more, etc.

You don't have to have 20k AA, but 5K or more, well-spent, is a must.

You need to not be a wilting flower. Our knights have a history of being very skilled, and very vocal.

We finished the VoA expansion #2 game-wide. We currently are farming all of VoA in about 2.5 days a week:

Sunday - 545pm to 945pm eastern.
Monday - 645pm to 945pm eastern.
Tuesday - 645pm eastern to 845pm eastern.


During progression, we will raid whenever lockouts are down to maximize flags, taking our days off while awaiting lockouts to drop. Once we enter the next expansion's end-zone, we will raid until the expansion is complete. Raid hours during this will be 545pm eastern on-time Sunday, and 6:45pm eastern on-time weekdays.

If interested, you can PM me on these boards, or send a tell to Xegony.Stanza or Xegony.Ronak ingame.

Edit: The position has been filled, thank you to those who expressed interest.
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Re: Guild Recruitment Threads

Postby Tearsin Rain » Sat Aug 25, 2012 1:10 pm

http://thehellfire.net - Hellfire Club is a high end raid guild on CT, raiding 4 days a week:
Wednesday and Friday, 8pm - 11pm EST
Saturday and Sunday, 1pm - 5pm-6pm EST

progression:
we are currently working through farming Sepulcher.
we're not a bleeding edge guild in competition for cross-server firsts, but we are in the top 20 of progression guilds in EQ currently, and have been first in progression on the CT server for many years.

requirements:
we're not terribly rigid about this, but as we are doing higher end content we necessarily need people 'physically' capable of handling the content we're on.
as such, we expect at least 2.5k AAs and a full set of (or equivalent) of VOA T4 group armor.

our current recruitment goals as of 8/22/2012:

We have a high priority need for 1 or more of the following classes:
Paladin
Cleric
Warrior
Shaman

We’d really like to see at least one more:
Druid
Wizard
Mage
Enchanter
Necro

We are open to applications from all other classes not listed, except rogues and shadowknights (whom we have a plethora of).

Pros:
Extremely relaxed attendance requirements for a guild at our tier (far as i've seen of other guilds, anyways) - we are one of the top 15 guilds for progression across all servers, but with a 4 day a week evening raid schedule.
Moderately drama free guild - i'll be honest, there's the usual back-biting that tends to pop up in most raiding guilds, but it usually never seems to interfere with the actual raiding itself.

Cons:
Guild tends to be rather cliqueish, there isn't a ton of 'hey who wants to group' type action going on in guild chat, so a small bit of effort is needed to network a group of people you hang out with - you can get people to group with if you seek it out, it's just not going on openly all the time.

contacts:
cazic.tearsin (recruitment officer)
cazic.vaela (general officer)
cazic.laedyinya (sweet cheeks - tell her i said that)
cazic.vraa (raid leader)
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Re: Guild Recruitment Threads

Postby shredclaw » Sun Sep 30, 2012 11:51 am

Crimson Tempest

OUR RAID TIMES
Crimson Tempest is an EST-based guild. Regular raid times* are as follows:
PST 4:30pm - 9:00pm | CST 6:30pm - 11:00pm | EST 730pm - 12:00am | CET 1:30am - 6:00am
(* raid times may vary depending on what events are up/server downtime/etc)
This schedule is from Sunday to Friday (We do have days off within the week, depending on content and progression. Expect to raid full time when a new expansion is released). Saturday is our official non-raid day. All statutory holidays are non-raid days until further notice.

http://www.crimsontempest.net

We are looking for 2 Shaman who understand that a shaman isn't just a boxed toon that can tugur the incoming and hit epic when up. If you are tired of raids being cancelled due to low turn out, drama in guild every day, officer award systems that gives every officers alt gear before main members, then this is your chance to be a part of an established guild that currently clears some of Teir 3 and all of Teir 4 VoA weekly. We raid Sunday 7:30 pm eastern and usually we do sep. 1 - 5, on Tuesday we usually do Windsong, Pillars , CoB, leaving what ever in Teir 3 we decide to do on Thursday. We do host open VoA raids on Saturday, but these are not mandatory.

So if you want to be part of a great shaman team feel free to go to web site or PM me here or send a tell [tell drinal.shredd
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Re: Guild Recruitment Threads

Postby Furro » Fri Dec 09, 2016 3:08 pm

Brief Overview

Freelance is an open raiding team. It's strictly based on a pure and true open raid concept. There is no single guild associated and/or affiliated or in an alliance with Freelance. The entire team is a collection of like minded players which come together to experience content and help others share in that experience. We've built our numbers over time, through word of mouth; advertising on forums, and other in game zone wide methods.

All players are welcome to attend Freelance raids. Prior raid experience is not required. We welcome both newcomers to the raid scene, as well as seasoned players. Newcomers benefit from our raids not just from character advancement, but also from exposure to raiding in general. Seasoned players in the mix, allows for class experience and tricks of the trade to be passed down the line. It's good overall, and good for the game.


Raid Atmosphere

Freelance is a friendly, low stress raiding environment. We're accustomed to working with both experienced and inexperienced raiders alike. There's no intimidation factor on our raids. Raids are NOT led by iron fist dictatorship, there is no talking down to others, nor drama of any kind.

We're dedicated to helping others of all play styles, backgrounds and experience. We continuously seek to improve our performance at both the raid and class level through the sharing of knowledge openly and constructively. These efforts make us stronger as a team overall. If/when mistakes happen during events, we as a team understand and we work collectively to identify the causes in order to implement solutions, we do not play the blame game. This concept of understanding is a focal point which fosters goodwill and strengthens our bond as a team.


Raid Schedule & Related Details

Days: Thursday, Friday and Saturday.

Start times: 8:00 PM EST, 7:00 PM CST, 5:00 PM PST

Duration: Approximately 2 - 3 hours respectively. No commitment required to stay the duration.

There are no mandatory attendance requirements.

Our raids are posted in advance on our forums with related details.

All strategy related to upcoming events are public and available on our forums in the related Strategy section.


Minimum Requirements

  • Level 105
  • 7000 AA
  • All 6 MPG Group Trials completed (for resists)
  • All 5 DoN Tiers (for power gains)

Content & Progression

Empires of Kunark progression.

Special events like Anniversary raids, Living Legacy for AUGs.


DKP System & Item Distribution

DISTRIBUTION PROCESS:

Freelance uses both DKP and Random 1000 to distribute items. All items are associated with a category, and each category tied to a ruleset; which is used for item distribution.

Current designated expansion LOOT & RUNE items require 20% Raid Attendance in order to BID/Random on them. Retro designated expansion items are processed on demand via /random 1000 Ruleset, with normal associated base costs. With the exception of special earmarked items (quest drops, etc).

AUG and N/A category items are distributed via Random 1000 ruleset.

LOOT category items are auctioned off in 3 rounds of open /raidsay bidding, starting at 50 DKP. Minimum bid increments of 10 DKP at a time. A player cannot bid beyond their Current DKP holdings. Following no bids, an OPEN tag is associated and the Random 1000 ruleset is used (no RA needed).

Each "Real Life" person is allowed to participate, winning one AUG, LOOT, RUNE, and N/A item per night. OPEN items still count as your item in that category for the night, and are available to anyone, including prior winners. FFA items cost the same as their aforementioned category, but are not restricted to one per "Real Life" person.

DKP EARNINGS:

DKP points are earned based on the total value of all items distributed, divided by the total number of attendees, on a per event/target basis. Basically that means, for each target, all DKP spent, is split among all those who attended for that target. The more we spend, the more we earn.

Reference: Freelance Hybrid DKP System


Contacts & Site Information

Main Site: www.eqfreelance.net

Forums: forums.eqfreelance.net

Guidelines: Freelance Raid Guidelines

Contacts:
Furro - Leader / Raid Leader
Huevos - Co-Raid Leaders
Minisca - DPS Co-ordinator
Huevos (Darkarma), Dimbly - Loot Distribution

Cross Server tell format: [tell cazic.nameofplayer


Thanks for your time,
Furro
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Re: Guild Recruitment Threads

Postby Furro » Sat Sep 16, 2017 4:19 pm

Freelance currently has room for loyal, dedicated players that are interested in open raiding and contributing to the community!

Brief Overview

Freelance is an open raiding team. It's strictly based on a pure and true open raid concept. There is no single guild associated and/or affiliated or in an alliance with Freelance. The entire team is a collection of like minded players which come together to experience content and help others share in that experience. We've built our numbers over time, through word of mouth; advertising on forums, and other in game zone wide methods.

All players are welcome to attend Freelance raids. Prior raid experience is not required. We welcome both newcomers to the raid scene, as well as seasoned players. Newcomers benefit from our raids not just from character advancement, but also from exposure to raiding in general. Seasoned players in the mix, allows for class experience and tricks of the trade to be passed down the line. It's good overall, and good for the game.


Raid Atmosphere

Freelance is a friendly, low stress raiding environment. We're accustomed to working with both experienced and inexperienced raiders alike. There's no intimidation factor on our raids. Raids are NOT led by iron fist dictatorship, there is no talking down to others, nor drama of any kind.

We're dedicated to helping others of all play styles, backgrounds and experience. We continuously seek to improve our performance at both the raid and class level through the sharing of knowledge openly and constructively. These efforts make us stronger as a team overall. If/when mistakes happen during events, we as a team understand and we work collectively to identify the causes in order to implement solutions, we do not play the blame game. This concept of understanding is a focal point which fosters goodwill and strengthens our bond as a team.


Raid Schedule & Related Details

Days: Thursday, Friday and Saturday.

Start times: 8:00 PM EST, 7:00 PM CST, 5:00 PM PST

Duration: Approximately 2 - 3 hours respectively. No commitment required to stay the duration.

There are no mandatory attendance requirements.

Our raids are posted in advance on our forums with related details.

All strategy related to upcoming events are public and available on our forums in the related Strategy section.


Minimum Requirements

  • Level 105
  • 7000 AA
  • All 6 MPG Group Trials completed (for resists)
  • All 5 DoN Tiers (for power gains)

Content & Progression

Freelance is currently progressing through EoK, farming T1 and the first two events of T2, as we work on defeating Atrebe's Vault to advance to T3. We also revisit TBM to farm gear and spells for those still in need.

Special events like Anniversary raids, Living Legacy for AUGs.


DKP System & Item Distribution

DISTRIBUTION PROCESS:

Freelance uses both DKP and Random 1000 to distribute items. All items are associated with a category, and each category tied to a ruleset; which is used for item distribution.

Current designated expansion LOOT & RUNE items require 20% Raid Attendance in order to BID/Random on them. Retro designated expansion items are processed on demand via /random 1000 Ruleset, with normal associated base costs. With the exception of special earmarked items (quest drops, etc).

AUG and N/A category items are distributed via Random 1000 ruleset.

LOOT category items are auctioned off in 3 rounds of open /raidsay bidding, starting at 50 DKP. Minimum bid increments of 10 DKP at a time. A player cannot bid beyond their Current DKP holdings. Following no bids, an OPEN tag is associated and the Random 1000 ruleset is used (no RA needed).

Each "Real Life" person is allowed to participate, winning one AUG, LOOT, RUNE, and N/A item per night. OPEN items still count as your item in that category for the night, and are available to anyone, including prior winners. FFA items cost the same as their aforementioned category, but are not restricted to one per "Real Life" person.

DKP EARNINGS:

DKP points are earned based on the total value of all items distributed, divided by the total number of attendees, on a per event/target basis. Basically that means, for each target, all DKP spent, is split among all those who attended for that target. The more we spend, the more we earn.

Reference: Freelance Hybrid DKP System


Contacts & Site Information

Main Site: www.eqfreelance.net

Forums: forums.eqfreelance.net

Guidelines: Freelance Raid Guidelines

Contacts:
Furro - Leader / Raid Leader
Huevos - Co-Raid Leaders
Minisca - DPS Co-ordinator
Huevos (Darkarma), Dimbly - Loot Distribution

Cross Server tell format: [tell cazic.nameofplayer


Thanks for your time,
Furro
Furro
 
Posts: 11
Joined: Mon Jun 27, 2011 3:20 pm


Cleric Main


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